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Editing and saving a Script after entering Play Mode freezes the Editor ...
How to reproduce:1. Open the attached project2. Enter the Play Mode and click the "Registration" Button3. Fill out the account detai... Read more
Unity Editor Freeze after reloading AppDomain
How to reproduce:1. Open attached project ("RealmTestForUnityStandalone.zip")2. Open SampleScene scene3. Enter Play mode4. Exit Play... Read more
Switching targets in SRP projects will cause XR errors on some platforms
Switching build targets in a project using Scriptable Render Pipelines will create reference errors to 'XRSettings' on platforms tha... Read more
Compilation error is not shown in the console after a new assembly defin...
Steps:1. Open attached project==> All the scripts (reside in 4 different assemblies) have compilation errors==> You will see t... Read more
DLLNotFoundException is thrown when trying to use .dll files present in ...
How to reproduce:1. Open the attached project("case_1196089")2. Enter Playmode Expected result: no errors are thrownActual result: "... Read more
Can't add a script as a component when there are two classes with the sa...
Can't add a script as a component when there are two classes with the same Name (one is a MonoBehaviour, the other isn't) in the sam... Read more
Error with .NET Standard 2.0 assemblies depending on their place in Assets
To reproduce:1) Open the attached project and scene2) Play it Expected: `1` and `2` are output in the console 3) Insert one of the t... Read more
"Could not load file or assembly" error when assembly dependency is in a...
How to reproduce:1. Open the attached project2. Reimport the System.IO.Pipelines.dll file. Actual result: Errors are thrown.Expected... Read more
Switching between Debug and Release modes in editor throws a SocketExcep...
Switching between Debug and Release modes in editor throws a SocketException Switching between Debug and Release modes in editor thr... Read more
OnValidate fails to Undo the changes when one variable depends on another
How to reproduce:1. Open attached project "UndoValidateTest.zip" and scene "TestScene"2. In Hierarchy window, select "GameObject" ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh stretching and Animator values blend as if Additive when floating-point drift creates micro-overlaps between adjacent clips on the timeline
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- Constant buffers are redundantly uploaded when consecutive compute dispatches are executed on DirectX11
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled