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Project build fails when using a folder named "Editor" in a folder that ...
How to reproduce: 1. Open user's attached project 2. Open Scene "SampleScene" 3. Go to File > Build Settings.. and click Add Open S... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce: 1. Open the attached Bug Report.zip project 2. Go to the Menu bar-> File-> Build Settings-> Enable Development Bui... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce: 1. Open the attached "case_1173748-2019.2UpgradeBug" project 2. Go to Assets->Reimport All Expected results: All ... Read more
[Preferences Window] Applying preferences items is slow
How to reproduce: 1. Open a new project and go to Edit > Preferences 2. Toggle any of the tickboxes or change any of the dropdowns ... Read more
LogStringToConsole is performing too many allocations when printing to c...
To reproduce: 1. Open attached project "StackTraceBR.zip" 2. Make sure the Profiler window is open and only GarbageCollector graph i... Read more
[Scripting] MissingMethodException errors are thrown on selecting object...
MissingMethodException errors are thrown on selecting object after updating the API. Steps to repro: 1. Open the attached project. ... Read more
[Android] Build and run fails when Rewired is present in the project
Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more
An error gets thrown when deleting the State Machine Behaviour generated...
How to reproduce: 1. Create a new project 2. Add a new GameObject to the Scene 3. In the Inspector window add a Script Component 4. ... Read more
Crash on GameObject::ActivateAwakeRecursively when exiting Play Mode
Reproduction steps: 1. Open user's attached project 2. Open scene "SampleScene" 3. Enter and then exit Play Mode -- observe crash R... Read more
Putting the [Header()] tag above a line with multiple variables it shows...
To reproduce: 1. Open Unity and create a New Project 2. Create a new script and attach it to any gameObject 3. Open the newly creat... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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