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0
votes
Fixed

Scripts don't work when Roslyn Analyzer is disabled

Scripting

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Aug 24, 2022

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Version/s: 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the attached project “IN-8232.zip”2. Enter Play Mode and exit Play Mode3. Observe the Console Window4. Di... Read more

3
votes
Fixed

NativeArray<byte>.GetSubArray() with an odd index number is empty when p...

Scripting

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Nov 23, 2020

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Version/s: 2019.4, 2019.4.9f1, 2021.1

How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray&lt;byte&... Read more

0
votes
Fixed

UnityEngine.UI missing reference errors are thrown when reimporting assets

Scripting

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Aug 01, 2019

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Version/s: 2019.1.12f1, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open the attached "case_1173748-2019.2UpgradeBug" project2. Go to Assets-&gt;Reimport All Expected results: All ... Read more

3
votes
Fixed

Custom built DLL's scripts which have classes derived from UIBehaviour c...

Scripting

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Jun 06, 2019

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Version/s: 2019.2, 2019.2.0b5, 2019.3

How to reproduce:1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, Ne... Read more

0
votes
Fixed

MenuCommand.context is Null if MenuItem path ends with "..."

Scripting

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Aug 01, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "MenuCommandContext.zip" project and open in Unity2. Open "SampleScene" scene3. Right-click any G... Read more

1
votes
Fixed

[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...

Scripting

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Jul 31, 2019

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Version/s: 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more

0
votes
Fixed

Creating Assembly Definition Files makes the editor not pick up custom i...

Scripting

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Jul 28, 2019

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Version/s: 2018.2.0a1, 2018.3, 2018.4, 2019.1, 2019.1.1f1, 2019.2, 2019.3

Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mo... Read more

0
votes
Duplicate

Texture2D.LoadImage returns true when it can not encode given data

Scripting

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Jul 17, 2019

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Version/s: 2019.1.8f1, 2019.3

To reproduce:1. Create a new project2. Create C# script3. writevar tex = new Texture2D(32, 32);var result = tex.LoadImage(System.Tex... Read more

0
votes
By Design

NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...

Scripting

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Aug 26, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a9

Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more

0
votes
Fixed

AsyncReadManager.Read never releases the file handle

Scripting

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Nov 24, 2020

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Version/s: 2019.4, 2020.2.0b12, 2021.1

Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more

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