Search Issue Tracker
Scripts don't work when Roslyn Analyzer is disabled
Reproduction steps:1. Open the attached project “IN-8232.zip”2. Enter Play Mode and exit Play Mode3. Observe the Console Window4. Di... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce:1. Open the attached "case_1173748-2019.2UpgradeBug" project2. Go to Assets->Reimport All Expected results: All ... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce:1. Download and extract the attached 'DLLScripts.zip' archive somewhere on your computer (there are two scripts, Ne... Read more
MenuCommand.context is Null if MenuItem path ends with "..."
To reproduce: 1. Download attached "MenuCommandContext.zip" project and open in Unity2. Open "SampleScene" scene3. Right-click any G... Read more
[Mac] Crashes on __pthread_kill when opening a Script when there's no Vi...
How to reproduce:1. Open attached project2. Open any script from it Reproducible with: 2019.2.0f1, 2019.3.0a11(freezes)Not reproduci... Read more
Creating Assembly Definition Files makes the editor not pick up custom i...
Introduced on 0a693dba0b96d124edf643ae7e6443d230849569 by https://ono.unity3d.com/unity/unity/pull-request/58414/_/asset-pipeline/mo... Read more
Texture2D.LoadImage returns true when it can not encode given data
To reproduce:1. Create a new project2. Create C# script3. writevar tex = new Texture2D(32, 32);var result = tex.LoadImage(System.Tex... Read more
NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...
Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask