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The Boo compiler has a bug where it tries to detect inheritance cycles b...
To reproduce this bug: 1. Open the attached project2. An Inheritance cycle error is outputted in the console. The Boo compiler has a... Read more
Assigning Material.shader from a worker thread doesn't throw an error in...
Steps to reproduce: 1. Open attached project2. Build and run release (non-developement) build3. Start game and choose "Flat islands"... Read more
Menu.SetChecked doesn't work from a method marked with [DidReloadScripts]
Reproduction steps:1. Open the attached project "Repro.zip"2. In menu select "Test/Recompile scripts"3. Notice the output in console... Read more
OnParticleTrigger() is called before Awake()
How to reproduce:1. Open the attached project "ParticlesBug.zip"2. Open "Test Particles" Scene3. Enter Play mode4. Pause Play mode5.... Read more
[ManagedPlugins] Crash after recompile when using external dll
To Reproduce: 1. Open the attached project 'DllUseEditorCrash.zip'.2. Play scene 'Main'.3. Edit 'Test.cs' to trigger a recompile4. E... Read more
Compiler does not allow implicit conversions in a ternary operator
Steps to reproduce:1. Open attached project ("New Unity Project1").2. Notice that the "Console" window outputs: "Assets/test.cs(11,1... Read more
4.6 IL2CPP: crash opening animation controller
-e: trying to open an animation controller crashes the editor -repro:--create new project--create animation controller--double click... Read more
[Compilation-Pipeline] If project has "UNetWeaver error" then NullRefere...
Regression - doesn't happen in 5.6.0f3 How we can reproduce it using the example you attached1 Open attached project Actual result:3... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more
All about bugs
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