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OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more
Unity does not support a "," in the path of the project folder
If the user creates his Unity project under a folder that contains a "," Unity console will generate 'System.IO.DirectoryNotFoundExc... Read more
[Math] Modules/TreeEditor/Includes/Perlin.cs normalize2 and normalize3 u...
https://github.com/Unity-Technologies/UnityCsReference/blob/73f36bfe71b68d241a6802e0396dc6d6822cb520/Modules/TreeEditor/Includes/Per... Read more
Using the Reset() context menu option on a Scriptable Object clears its ...
How to reproduce:1. Create a new Unity project2. Create a new Scriptable Object/Import the user-attached package3. Select the Script... Read more
GameObjects could not be referenced in the Inspector when there is a cla...
How to reproduce:1. Open attached project "case_1308575_gameobject.zip"2. Open "SampleScene" scene3. Select "Test" GameObject in the... Read more
DLLNotFoundException is thrown when trying to access a DLL located in th...
How to reproduce:1. Open the attached project ("case_1172323-DLLTest.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode ... Read more
Assertion failed on expression: '!m_CoroutineEnumeratorGCHandle.HasTarge...
To reproduce: 1. Download the attached project "CoroutineAssertions.zip" and open in Unity2. Open Test Runner window3. Select the Pl... Read more
Scriptable Object loses references when New Sample Tile is created
How to reproduce:1. Open user project (New Unity Project.zip)2. Click Assets > Create > Sample Tile Actual results:Sprite Samp... Read more
Unity Crashes on UnityEngine.Object:Internal_InstantiateSingle_Injected(...
How to reproduce:1. Download and open my attached project "BugProject.zip"2. In the Project window find the folder "scene0" and open... Read more
A Fatal Error is thrown when opening a project after deleting and copyin...
Repro steps:1. Copy the prefab CrasherPrefab.prefab somewhere outside of the project folder2. Open the project in Unity3. Delete the... Read more
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