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[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more
CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...
How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the 'NewTestScriptsimplePasses" test, it fails Actual res... Read more
Generated script code does not follow C# standard style
How to reproduce:1. Create a new project2. Create a new script3. Open the script Actual result: The generated script is not followin... Read more
gree/unity-webview sample crashes when using .NET 4.6
Reproduction steps:1. Download user's project and open in Unity2. Open "Sample" scene3. Enter Play mode Actual: editor crashesExpect... Read more
Assembly Definition files aren't being picked up on the new platform
When switching from PC to another build, Console throws a bunch of missing references in scripts. It's as if the Assembly Definition... Read more
Calling GetComponents method on non-empty List keeps old references to e...
Reproduction steps:1. Download and open the attached project 'ComponentLeak.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Obse... Read more
SerializedProperty.objectReferenceInstanceIDValue asserts if Update() ha...
How to reproduce:1. Open the attached "SerializationBug.zip" project2. Open scene "Sample Scene"3. Select "Bug" in the Hierarchy4. R... Read more
Crash on SDKBridge.GetIsCaptureActive() when entering Play Mode
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe crash Reproducible with: 2020.3.46f1, 2021.3.20f1Coul... Read more
Compilation errors during asset bundling changes active build target
How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more
InspectorWindow is inaccessible due to its protection level when used in...
Reproduction steps:1. Download "OnPostHeaderGUIBug.zip" project and open in Unity Expected: no errors appear in the consoleActual: e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it