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Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more
[.NET 4.6] Editor crash on "scripting_stack_trace_info_for" when opening...
How to reproduce:1. Open the attached project "BehaviorDesigner.zip"2. Observe the crash Reproduced with: 2018.1.0b5, 2018.1.0b9, 20... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce:1. Open given Unity project2. Enter "Title" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.2.0a1, ... Read more
Editor crash when inspecting a SerializedProperty variable while debuggi...
How to reproduce: ("1003457repro.mp4")1. Open the attached project "1003457crash.zip"2. Open this script with VS2017: Assets\_Source... Read more
Unity crashes at RaycastCommandJob when going from 30000 to 40000 batche...
To reproduce:1. Make sure you have installed Unity that supports experimental ECS and C# jobs system2. Open user's attached project3... Read more
Editor throws assembly reference error when custom assembly is used
How to reproduce:1. Open the attached "SmartTool.zip" project2. Open the "SmartTool" Scene Expected result: Custom assembly is loade... Read more
ScriptableObject instance Script field is 'None'when created out of Scri...
How to reproduce:1. Open the attached 'ScriptableObjectCreation.zip' project2. Right-click in the project tab -> "Create" -> "... Read more
[iOS] Built project crashes in "il2cpp System::Net::Socket::ReceiveFrom_...
Reproduction steps:1. Open the attached project "UDPSocketRepro.zip";2. Make a build for iOS;3. Run the built project on any iOS dev... Read more
Unity crashes at mono_arch_find_jit_info_ext when calling Lua.DoString ...
How to reproduce:1. Open given Unity project2. Enter "DungonMaster" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.... Read more
Await tasks are not finished if Timescale = 0
Steps to reproduce: 1. Download and open the attached project2. Enter Playmode3. Check "PauseGame"4. Press "Trigger task" Expected r... Read more
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