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[Toolbar] Unsupported elements are not shown in the toolbar
Steps to reproduce: Add a package/ asset with a hack in the unity toolbar Right click on the toolbar and select "Unsupported user el... Read more
Project Directory is opened when Opening the Editor Log from the Console...
Steps to reproduce: Launch the Editor with the "-nolog" argument (either in Hub or from CLI) In the Console Window click the kebab m... Read more
Moving Grid to Handle sets Scene Grid Position to Infinity
Steps to reproduce:1. Create new Unity project2. Open Grid and Snap Settings in the Scene view window3. Observe Position X, Y, Z val... Read more
No indication to users present that Player log doesn't exist when openin...
Steps to reproduce: Create a new Project and open it In the Console Window open the kebab menu ({}⋮{}) in the top right corner Selec... Read more
Scene view camera shifts when resetting Editor layout with 2D view enabl...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Open the Scene view Enable 2D view in the Scene view In... Read more
A "Cannot save invalid window Create Layout" warning is thrown when any ...
How to reproduce: Create and open a new project Create a new Editor Layout (Layout → Save Layout → [enter name] → Create) Observe th... Read more
[MacOS] Scene is marked/flickering as dirty (with asterisk) when draggin...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Add a Plane GameObject to the Hierarchy (right-click &g... Read more
Tool Tips are constantly redrawn when dragging Controls in the Customiza...
Steps to reproduce: Open any Project While holding Ctrl click and hold any Control in the Customizable Toolbar After a Tool Tip appe... Read more
Rich Text is not correctly highlighted when searching through Debug Logs...
How to reproduce:1. Open the attached “IN-127715_RichText“ Project2. Open “SampleScene“ Scene3. Enter Play mode4. In the Console win... Read more
"No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent...
Steps to reproduce: Create a new Unity project using the Universal 2D template Open the Tile Palette window (Window > 2D > Til... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS