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Fix In Review

Fix In Review for 6000.3.7f1, 6000.4.0b6, 6000.5.0a6

Votes

3

Found in

6000.3.3f1

6000.4.0b3

6000.5.0a4

Issue ID

UUM-131954

Regression

Yes

A "Cannot save invalid window Create Layout" warning is thrown when any custom layout is created

Scene Tooling

-

How to reproduce:

  1. Create and open a new project
  2. Create a new Editor Layout (Layout → Save Layout → [enter name] → Create)
  3. Observe the Console

Actual result: A “Cannot save invalid window Create Layout (UnityEditor.PromptWindow) to layout“ warning is thrown, but the layout is created
Expected result: Nothing is thrown, and the layout is created

Reproducible in: 6000.3.3f1, 6000.4.0a3, 6000.4.0b3, 6000.5.0a4
Not reproducible in: 6000.0.65f1, 6000.4.0a2 (79bd4f638ac0)

Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested

Notes:
- The Layout gets saved and usable on the same instance of the Editor
- Other users report the layouts getting corrupted after the Editor is closed with the following error: “You may not pass in objects that are already persistent” (unable to reproduce locally)

  1. Resolution Note:

    Fixed in 6000.5.0a6

  2. Resolution Note (fix version 6000.5.0a6):

    Fixed in 6000.5.0a6

  3. Resolution Note (fix version 6000.4.0b6):

    Fixed in 6000.4.0b6

  4. Resolution Note (fix version 6000.3.7f1):

    Fixed in 6000.3.7f1

Comments (1)

  1. namcap

    Jan 20, 2026 05:17

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