Search Issue Tracker
[Gizmos] InSelectionHierarchy does not draw gizmo when the child is sele...
To reproduce this issue: 1. Open the 'scene' 2. Select 'Main Camera' 3. Gizmo is shown in the scene 4. Select its child 4. No gizmo... Read more
Scene view disappears when zooming in 2D view after zooming in 3D view
How to reproduce: 1. Open attached Unity project "Bug" 2. In scene view toggle off 2D view 3. Zoom in until sprite is not visible 4.... Read more
[MSE] MergeScene API does not work as expected
Steps to repro: - Launch the attached project - Open the scene 1.unity - Click the playmode Note that scene 2.unity gets unloaded b... Read more
Navigation window filter doesn't work on Terrain
Steps to reproduce : - import the project attached - open the scene - go to Window > Navigation - select Terrains in the Scene Fi... Read more
[Scene View] Zooming out in scene view is no longer limited.
Infinite zooming out is possible by mouse scroll which makes Scene grid, game objects, and gizmos disappear. Steps to repro: 1. Cr... Read more
[GameView] UI position and scale doesn't update when game view window is...
Repro from scratch: - create a scene - add a UI>Text element - anchor it on the *right* side via the rect transform inspector (hold ... Read more
RenderTexture.Create failed error when GameView aspect ratio is automati...
To reproduce: 1. Open Game View 2. Open Aspect Ratio options 3. Add New Aspect Ratio (width: 99999; height: 10) Actual: GameView ... Read more
[Game View] Zooming scroll bar on GameView disappears after Play
Steps: 1. Open new scene 2. In game view, zoom the game view by either dragging the slider or mouse wheel 3. When game view is zoome... Read more
[MSE] Trying to load scene throws NullReferenceException after upgrading...
Steps to repro: 1. Launch the attached project 2. Try to open the scene Note that it throws an error in the console and cannot be ... Read more
Background object gets selected instead of the one in the front
Steps to reproduce: 1. Open attached project "SelectionBug.zip" 2. Open scene "bug" 3. Click on pink cylinder to select it ("prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System