Search Issue Tracker
[Scene View] Scene Draw mode menu remains active even if the Scene windo...
After opening Scene Draw mode menu, If scene window moved to a different position then the Scene Draw mode menu remains active in it... Read more
Tile Palette breaks the Scene view when using Shadow Caster 2D
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Open the Tile Palette through Window -> 2D... Read more
[EditorTools] Editor Tools doesn't work when 'Component Editor Tools pan...
How to reproduce it: 1. Open an attached project '1282859.zip' 2. Load 'Scene' scene from 'Assets' folder 3. Select 'Capsule' GameOb... Read more
Borders appear in the Game view when the Display scaling is not 100% or ...
How to reproduce: 1. Open the Windows Display Settings (Right-click on an empty spot on the Desktop->Display settings) 2. In the Win... Read more
Wire gizmos not visible from a distance
How to reproduce: 1. Open the user's attached 'Gizmos Bug.zip' project 2. From the 'Scenes' folder open the 'SampleScene' Scene 3. Z... Read more
The Component editing mode is automatically exited when selecting the Ga...
How to reproduce: 1. Create a new Unity project 2. Create a Light Probe Group (GameObject->Light->Light Probe Group) 3. In the Hiera... Read more
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...
1. Open new scene 2. Create multiple objects in the scene 3. Make one of them not pickable from the hierarchy (hand icon on the left... Read more
Line Renderer Edit Points Scene View gizmo is not updated when a Point i...
How to reproduce: 1. Open the attached project named "line bug" 2. Open the Scene named "bug" and select the Line object in Hierarch... Read more
Transform component cannot be edited in Inspector when using EditorWindo...
How to reproduce: 1. Open the user's attached project "Terrain Align.zip" 2. From the Project tab, open Assets/Bug/BugScene.unity 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System