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0
votes
Won't Fix

The tool tip for the landscape button in the scene tab should say that i...

Scene/Game View

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Sep 19, 2012

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Version/s: 4.0.0b9

Steps to reproduce : - open a new project - press the landscape button in the scene view and notice that it displays/hide the grid ... Read more

0
votes
Not Reproducible

The scene view simply disappears after I set the Rendering Path to Verte...

Scene/Game View

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Sep 19, 2012

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Version/s: 4.0.0b7

Steps to reproduce : - open Angry Bots - open the scene 3-4Birth - go to Edit > Project Settings > Player - set the Rendering Path ... Read more

0
votes
Won't Fix

[OcclusionCulling][UI] Label "View Volumes" is confusing, maybe call "Ce...

Scene/Game View

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Oct 04, 2012

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Version/s: 4.0.0b11

The label in occlusion culling overlay window could be improved perhaps. As a user it would make more sense to call this "View Cell... Read more

0
votes
Not Reproducible

Invalid Cast Exception when selecting in Scene View

Scene/Game View

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Oct 17, 2012

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Version/s: 4.0.0b12

Repro steps: 1. Create a new scene, create a few cubes inside. Save. Reopen the scene (important). 2. Hold down Cmd/Ctrl and try se... Read more

0
votes
Not Reproducible
0
votes
By Design
5
votes
Won't Fix

Unity 4.0f6: Sceneview GUI offset in y based on rendering

Scene/Game View

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Nov 12, 2012

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Version/s: 4.0.0f6

Steps to reproduce : - open the project - press the two buttons in the scene view - notice that the GUI is getting misplaced visua... Read more

0
votes
Not Reproducible

[Win8] Scene and game views will lock up while in 'sleep mode'

Scene/Game View

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Jan 07, 2013

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Version/s:

Reproduced successfully. Steps to reproduce: 1. Open any Unity project on Windows 8 2. Put machine into sleep 3. Turn it on 4. Unity... Read more

0
votes
Fixed

[Textures] Changing texture wrap mode of a light cookie doesn't always u...

Scene/Game View

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Jan 28, 2013

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Version/s: 4.1.0b3

1) What happened when you change the texture wrap mode of a light cookie from clamp to repeat the game view isn't updated instantly ... Read more

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