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Area Light Gizmo becomes stretched when changed in 2D mode
Reproduction steps: 1. Open the attached project named Case_1182911 2. Select the Area Light in the Hierarchy 3. Drag the middle poi... Read more
Gizmos.DrawFrustum draws incorrectly when using Transform.localToWorldMa...
Steps: 1. Open user's attached project "TestFrustum.zip" 2. In Scene view, move Main Camera Expected: Gizmos frustum moves together... Read more
EditorOverhead takes significantly more time after 2017.3.0a5
Steps to reproduce: 1. Open user's attached project 2. Play the scene 3. In profiler, sort methods by "Time ms" 4. Observe EditorOve... Read more
Cannot select gameobjects in front of larger ones after a new Scene View...
Steps to reproduce: 1. Open user's attached project 2. Open scene "cant select bricks" 3. Switch to Default layout (optional, just t... Read more
'kValidSceneObjectIdentifier == res' assert after selecting a prefab and...
The bug still occurs in trunk Unity 2018.1.0a1 #3622 8e2bcab90b4e on windows and mac platform Steps to reproduce: 1. Open attache... Read more
Game view loses focus and doesn't react to input if it has been maximize...
To reproduce: 1. Open the project, attached by the user (Project.zip) 2. Open the "Free time" scene 3. Make sure Game view is maxim... Read more
Domain reload adds selection change to Undo history even when selection ...
Steps to reproduce: 1.Create a new or open an existing Unity project 2.Create an Empty Object in the Hierarchy 3.Enter and exit Pla... Read more
Multi selecting objects with reorderable arrays decreases editor perform...
How to reproduce: 1. Open the attached project "Multi select" 2. Open the "11. HBAO" scene 3. In the Hierarchy's search bar type in ... Read more
[Scene Tooling] Handles on the Rotate Tool stay highlighted even when no...
If a GameObject is selected with the Rotate Tool active, the tool handles will sometimes stay highlighted even when the mouse is not... Read more
[macOS] "Funk" error sound plays when pressing any non-shortcut key in P...
How to reproduce: 1. Create a new Unity project 2. Enter Play Mode and make sure the focus is on the Game window 3. Press any input ... Read more
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