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GameObject View actions like align or move don't work
To reproduce: 1. Create new scene 2. Select camera 3. Use "Align to view" or "Move to view command" either by selecting it from tool... Read more
Unable to deselect objects using ctrl + area selection tool if prefab co...
Steps to reproduce: 1. Open attached project "784006.zip" 2. Open scene "repro" 3. In hierarchy, notice "Cube" 4. Expand it and sel... Read more
Cursor is visible when Cursor.visible is set to false or Cursor.lockStat...
How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Enter the Play mode by pressing the Play button Expe... Read more
if condition in EditorApplication.playModeStateChanged callback is ignor...
Steps to reproduce: 1. Open the attached project ("1348250.zip") 2. Open "SampleScene" 3. Observe console while entering Play mode ... Read more
Creating Unity Tree GameObject creates it with a BiRP Shader when the SR...
How to reproduce: 1. Open the attached "case_1368792" project 2. Right-click and select "3D Object -> Tree" in the Hierarchy 3. Obse... Read more
Scene View camera stops in place for a moment while quickly reversing Sc...
How to reproduce: 1. Open Unity, create or open a project 2. Move the Scene View camera a single direction then quickly reverse to t... Read more
Scene toggle buttons with additional options are not lighting up on hover
How to reproduce: 1. Create new project 2. Open Scene tab and hover over all buttons at the top of the tab (notice how toggles that ... Read more
[Orthographic] Game objects in scene view are clipped after use of pan tool
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select Pan tool and start to moving scene view 4. After some t... Read more
Rotating objects around Y axis performs rotation around local axis
Steps to reproduce: 1) Open the attached project in Unity (rotation_bug.zip). 2) Open scene 'test'unity'. 3) Select the cube in the ... Read more
Wrong object is detected by mouse raycast when hovering object in certai...
Steps to reproduce: 1. Open attached project 2. Open scene "RemoteFramgeDebugger" 3. Notice that all three objects are red 4. In pr... Read more
All about bugs
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Latest issues
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- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file