Search Issue Tracker
CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more
Prefab variant asset is created with empty override
Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more
[Prefab] Override nested Prefab is not unpacked when performing "Unpack ...
Reproduction steps:1. Open attached project "Prefab.zip" and scene "SampleScene"2. In Hierarchy window, right-click the "Cube" Prefa... Read more
GameObject Hierarchy order is inconsistent between Scene and Prefab when...
How to reproduce:1. Open the attached project (Hierarchy.zip)2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the ... Read more
Editor hangs when GameObject is dragged underneath and released when blu...
1. Create a new project2. Create a scene3. Add a GemaObject to the scene4. Drag it down and release when a blue line appears==> E... Read more
[Undo] Redo revert override operation crashes Editor
Steps:1. Open attached project2. Open TestScene scene3. Open Explorer: "Explorer -> Window" menu item4. Click on Replay==> Edi... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce:1. Open the attached project "SceneDubIssue.zip"2. Open Main Scene3. Create a new Scene and name it "2"4. Delete ... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
EditorSceneManager.sceneOpened event returns Scene object with some null...
How to reproduce:1. Open the attached project "EditorSceneManager.sceneOpened event can pass garbage data.zip"2. Open "scene1" Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size