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Position, Rotation and Scale of Prefabs can be manipulated in Context us...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy3. Drag the gameObject to the Project Browser to make... Read more
[Undo] Fatal Error appears while undoing replace Transform operation
Steps:1. Create a new project2. Add GameObject to Hierarchy3. Convert to prefab4. Open the created prefab5. Add "Text" component==&g... Read more
[Prefab] Rigidbody component is shown in prefab but not in its instance ...
Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video S... Read more
Variables use old overridden values on Prefabs when a variable has Forme...
How to reproduce:1. Open the user's attached "SerializationTest" project2. Open the Scene "SampleScene"3. Select the "TestObject" Ga... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
Physics is interacting between the Scenes when Scenes are loaded with Lo...
How to reproduce:1. Open the user's attached "New Unity Project" project2. Open the "Main" Scene3. Enter the Play Mode4. In the Game... Read more
Crash on StackAllocator::WalkAllocations when loading another Scene whil...
How to reproduce:1. Open the project attached "1297307.zip"2. Open any Scene3. Enter Play Mode4. Double click other Scene (might tak... Read more
Using DestroyImmediate in the Editor when prior to this calling DetachCh...
To reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode4. Leave Play Mode Reproducible with: 2017.4.24f1, 2018.3.... Read more
Prefab's unapplied changes can't be reverted when both a prefab and non-...
Reproduction steps:1. Open attached project "1370630.zip"2. Create two cubes3. Turn one game object cube into a prefab4. Select both... Read more
[Prefab] Redo action is not performed for Toggle Active State on Prefab ...
Performing redo action after undoing 'Toggle Active State' does not work for a Prefab Object in Hierarchy.Refer to the attached vide... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
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- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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