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Prefab GameObject and Asset lose script when exiting Play Mode
Reproduction steps: 1. Open attached project and scene "Factory" 2. In Hierarchy window, create new GameObject and select it 3. In I... Read more
Cancelling the Create new prefab and Create new variant dialogs while in...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy Window create a cube and drag it into the Project Window t... Read more
Editor crashes when simultaneously editing multiple GameObjects
How to reproduce: 1. Open the user's attached "Librarium_V2.zip" project 2. Open the "Librarium_V2" Scene 3. Select all the "Sphere"... Read more
[Prefab] Rigidbody component is shown in prefab but not in its instance ...
Rigidbody component is shown in prefab but not in its instance when unapplied Joint component is removed. Refer the attached video ... Read more
Prefab relations break when unpacking outermost Prefab in nested Prefabs
How to reproduce: 1. Open attached project "1287352.zip" 2. Open "SampleScene" Scene 3. In Hierarchy window > Click on "Prefab1" 4.... Read more
Crash on Transform::SetSiblingIndexInternal when duplicating or copy-pas...
How to reproduce: 1. Open the attached project (case-1288394.zip) 2. Open the 'School' Scene 3. In the Hierarchy window select the '... Read more
Deleting the dummy Parent in Prefab Mode in Context should be prevented ...
1) Create a Prefab 2) Add an instance of this Prefab in the scene under another GameObject 3) Enter Prefab Mode In Context 4) Delete... Read more
UI Image is not rendered in Prefab Mode when it is created under the GO ...
How to reproduce: 1. Create a new Project 2. Create UI Canvas 3. Create a new GameObject and attach GridLayoutGroup component to it ... Read more
No visual override is shown in the Inspector when removing an event from...
How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more
Adding and applying new events to a deeper level Prefab when there is an...
How to reproduce: 1. Open the user's attached "EventPrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Button" Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Timeline section stops rendering after restoring Profiler Window modules
- Cursor image does not update when Cursor.SetCursor is called again with CursorMode.Auto
- Crash on do_runtime_invoke when reopening a specific project after failing to build it
- Animations change speed when rigidbody is added
- Low FPS persists when re-entering Play mode after an extended session in a specific project