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The "Component Name (Removed)" title bar in the Inspector is not cleared...
When a component is removed from the Prefab instance and it is unpacked then "Components label (Removed )" appears in the inspector.... Read more
Object size is doubled when center scaling it with custom script using H...
How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more
[macOS] In Hierarchy hovering over arrow to open Prefab in Prefab View t...
How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy and drag and drop it to Project Browser to make it a... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
"Error loading the file" and "Duplicate identifier" errors in the Consol...
How to reproduce:1. Open the attached project "animImport"2. Open the Project window (Window > General > Project) and click on... Read more
Prefab moves one position down in Hierarchy window when pressing Redo
How to reproduce:1. Open attached project "case1268662.zip" and scene "SampleScene"2. Drag Cube prefab above the Main Camera in the ... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
Reordering children in the Hierarchy does not dirty the scene nor record...
Steps:1. Create a GameObject with two children2. Reorder the two children==>Scene is not dirtiedUndo doesn't work either Note:- T... Read more
Duplicating a Prefab instance in the Scene will cause instances of the s...
How to reproduce:1. Open the user's attached "copy.zip" project2. Open the "SampleScene" Scene3. Expand all the GameObjects in the H... Read more
Clicking on any game object in the scene view crashes the editor
Steps to reproduce: 1. Download and open an upgraded HDRP project in Unity 2020.1.0a222. Wait for the project to import3. Additively... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS