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SetParent does not work OnDestroy() when new parent is in DontDestroyOnL...
Reproduction steps: 1. Open attached project "Reparent.zip" and scene "SampleScene" 2. Enter Play Mode 3. After waiting 5 seconds, I... Read more
Crash on SceneVisibilityState when trying to open a project containing a...
Steps to reproduce: 1. Create a new project A 2. Create a new project B 3. Place B into A's Assets folder 4. Attempt to open A Actu... Read more
[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...
How to reproduce: 1. Open the attached project "1249713.zip" 2. Open the "Test" Scene 3. In the menu bar click "BugTest" > "Test bug... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce: 1. Open user-submitted project (837124.zip) 2. Open the Main scene 3. Enter Play Mode Expected result: the Editor... Read more
Prefab stage error appears when changing a Prefab asset in play mode if ...
Steps: 1. Create a Cube prefab 2. Switch to InContext mode 3. Enter play mode 4. Select cude asset and uncheck MeshRenderer componen... Read more
MissingReferenceException and GUI errors are thrown when removing collid...
Reproduction steps: 1. Create or open any Unity project 2. Set the Layout to "Default" 3. Create a new GameObject in the Hierarchy4 ... Read more
Old version's prefabs have transform's overrides shown after upgrade to ...
Steps: 1. Open attached project 2. Load "Menu3D" scene => "SF Scene Elements" prefab has Transform's override in Override Window Al... Read more
OnValidate() method is called every frame when setting the name of a Pre...
How to reproduce: 1. Open the attached "1259860 repro" project 2. Select "ProblematicPrefab" Prefab from the Assets folder Expected... Read more
Editor crashes upon entering play mode in the ArchVizPro Vol.2 project
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene 2. Press the "Play" button to enter the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] [Android] Visual corruption is visible on some Android devices in the Player when Depth Of Field is enabled in Global Volume and the Vulkan Graphics API is selected
- An image bleeds out of the borders of a Mask when the project is opened with the iOS Build Support module
- Shadows do not appear on the Material with a custom shader which uses screen space shadow map in HDRP when Ray Traced Shadows are enabled
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing