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Prefab is childed when dragging the prefab from Project window to Hierar...
How to reproduce: 1. Open the attached 'project-1197793.zip' project 2. Drag the 'Cube' prefab from Project window to the Hierarchy ... Read more
AssetPostprocessor is only applying the changes to the FBX but not to th...
How to reproduce: 1. Open the attached repro.zip project 2. Open Scenes/SampleScene/ CamraScene 3. Select "GasTank", and "GasTank V... Read more
Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...
To reproduce: 1. Open the project attached "616073-201830f2-prefab-save.zip", scve 2. In Hierarcy window, sleect GameObject 3. In In... Read more
Multi-selecting and overwriting Prefab instances with changes does not a...
How to reproduce: 1. Open the user's attached "Nested Bug Project.zip" project 2. Open the "SampleScene" Scene 3. Type "t:boxcollide... Read more
Prefab Asset changes are not reflected inside Prefab Editor when changes...
Reproduction steps: 1. Open the project inside of "case_1129930-TESTChangePrefab_Unity.zip" 2. Take a look at "2D Prefab" asset thro... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more
Sprites disappear in Prefab window when in Play mode and they are packed...
How to reproduce: 1. Open the attached 'project-1184057.zip' project 2. In the Project window double click 'Prefab' 3. Enter Play mo... Read more
Reference to the root prefab child is lost when pressing "Unpack Prefab"...
How to reproduce: 1. Open attached project "New Unity Project.zip" and scene "SampleScene" 2. In Hierarchy window, expand "Root" ob... Read more
Unity crashes on loading and sometimes on closing when on RemapPPtrFromC...
1. Download the attached project "InProgressGame.zip" 2. Open the project, wait approximately up to a minute( you can open the play ... Read more
Editing the Particle System component on a prefab asset desyncs multiple...
Steps to reproduce: 1. Create a new project 2. Create a prefab with a Particle System component 3. Open another Inspector tab so you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection