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0
votes
Active

Preview of the prefab ignores Sprite Mask

Scene Management

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Dec 19, 2018

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "Case_1111193_preview.zip" 2. Select "PreviewPrefab" prefab in the Project Window 3. Comp... Read more

3
votes
Duplicate

TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more

0
votes
Active

Prefab Mode doesn't display a blue strip indicator of change when editin...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text 3. Convert the object... Read more

0
votes
Not Reproducible

Crash when copying and moving prefab Game Object

Scene Management

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Feb 05, 2019

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Version: 2018.3.1f1

How to reproduce: 1. Open the attached project 2. Open the "Terrain.unity" scene 3. Copy "Max_Tocus" Game Object 4. Paste and move t... Read more

0
votes
Fixed

[2018.3] Crash on GameObject::SetSupportedMessagesDirty when exiting Unity

Scene Management

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Feb 05, 2019

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Version: 2018.3.4f1

How to reproduce: 1. Open the attached project 2. Open the "sc_test.unity" scene 3. Close Unity Actual result: Unity crashes. Repr... Read more

0
votes
By Design

If Autorefresh is off, pulled data doesn't update on the first launch

Scene Management

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Sep 21, 2018

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Version: 2018.2.6f1

Reproduction steps: 1. Open "1083197" project 2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10') 3. Copy Project 4. Cha... Read more

0
votes
By Design

ArgumentException is thrown when trying to create a Prefab out of a impo...

Scene Management

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Jan 03, 2019

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Version: 2018.3.0f2

Reproduction steps: 1. Open the project from "CreatePrefabFromModelBug.zip" 2. Right click on the "Model" asset inside Project windo... Read more

0
votes
Fixed

[Prefab] SkinnedMeshRenderer component's Mesh references are missing aft...

Scene Management

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Feb 04, 2019

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Version: 2019.1.0a14

Steps to reproduce: 1. Download 1124003_repro.zip 2. Open project in 2018.3 (or any 2019.1.0a7 or less) 3. Check that "miningquarry_... Read more

0
votes
Active

Inspector window is cleared when calling ApplyModifiedProperties() on a ...

Scene Management

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Feb 12, 2019

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Version: 2018.3.4f1

How to reproduce: 1. Open attached "InspectorApplyFocusBug.zip" project 2. Go to Assets, double click on "Bug Prefab" to open it in ... Read more

0
votes
Fixed

SceneManager.sceneUnloaded callback still returns scene.isLoaded == true

Scene Management

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Feb 07, 2019

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Version: 2018.3.1f1

How to reproduce: 1. Open the attached project ("case_1125003-Repro-IsLoaded.zip") 2. Open the repro scene ("Level01") 3. Enter the ... Read more

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