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0
votes
Fixed

[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...

Scene Management

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Sep 26, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more

0
votes
Fixed

Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...

Scene Management

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Sep 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more

0
votes
Not Reproducible

ArgumentException is thrown when closing the right-click context menu fo...

Scene Management

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Sep 29, 2019

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Version/s: 2019.1.0a3, 2019.2.0a1, 2019.3.0a1, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more

0
votes
Fixed

Imported Prefab file (in Library folder) is out-of-sync with source Pref...

Scene Management

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Oct 07, 2019

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Version/s: 2018.3, 2018.4, 2018.4.10f1, 2019.2

A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To r... Read more

0
votes
Won't Fix

AssetDataBase.GetDependencies(true) and AssetDataBase.GetDependencies(fa...

Scene Management

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12

How to reproduce:1. Open the attached project “GetDependencyDemo”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more

0
votes
Fixed

Crash when calling hideFlags after removing missing nested prefab

Scene Management

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Nov 17, 2021

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Version/s: 2020.1.0a15, 2020.2, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps:1. Open the "OnWillSaveAssetsCrash" project2. Open the 'Test' prefab3. Delete missing nested 'Quad' prefab4. Obse... Read more

0
votes
Not Reproducible

[Editor] Prefab values are not being saved when changing and saving pref...

Scene Management

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Dec 03, 2019

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Version/s: 2019.3.0f1

To reproduce:1. Open attached project2. Open Level0 variant3. Edit the position of the LevelEnd GameObject4. Save the changes5. Choo... Read more

0
votes
Fixed

Applying overriden name of nested Prefab is silently ignored

Scene Management

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Oct 09, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more

2
votes
Fixed

Layer dropdown selection is persistent through projects

Scene Management

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Oct 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

Reproduction steps:1. Create a New Project2. "Layers" -> Click on "Nothing"3. Create a New Project4. "Layers"5. Notice that "Noth... Read more

2
votes
Won't Fix

Prefab referenced Game Object is not removed from the Scene files when t...

Scene Management

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Oct 15, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more

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