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[Improved Prefab] Tree prefab continuously updated on selecting "Recompu...
Tree prefab continuously updated on selecting "Recompute Tree" option in prefab mode. Steps to repro:1. Create a new project.2. Game... Read more
Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...
Steps to reproduce:1. Open the attached project (1186891.zip)2. Open the "SampleScene"3. Enter the Play Mode4. Exit the Play Mode Re... Read more
ArgumentException is thrown when closing the right-click context menu fo...
How to reproduce:1. Create a new Unity project2. Right-click the SampleScene and select 'Add New Scene'3. Unload the 'SampleScene'4.... Read more
Imported Prefab file (in Library folder) is out-of-sync with source Pref...
A prefab with an old library representation will display different states in Prefab Edit Mode and in its instances in the Scene To r... Read more
AssetDataBase.GetDependencies(true) and AssetDataBase.GetDependencies(fa...
How to reproduce:1. Open the attached project “GetDependencyDemo”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
Crash when calling hideFlags after removing missing nested prefab
Reproduction steps:1. Open the "OnWillSaveAssetsCrash" project2. Open the 'Test' prefab3. Delete missing nested 'Quad' prefab4. Obse... Read more
[Editor] Prefab values are not being saved when changing and saving pref...
To reproduce:1. Open attached project2. Open Level0 variant3. Edit the position of the LevelEnd GameObject4. Save the changes5. Choo... Read more
Applying overriden name of nested Prefab is silently ignored
How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more
Layer dropdown selection is persistent through projects
Reproduction steps:1. Create a New Project2. "Layers" -> Click on "Nothing"3. Create a New Project4. "Layers"5. Notice that "Noth... Read more
Prefab referenced Game Object is not removed from the Scene files when t...
To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side