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0
votes
Fixed

Prefab Asset with orphan GameObject creates dummy root in Prefab Mode bu...

Scene Management

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Jan 10, 2019

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Version/s: 2018.2.0x

Repro steps:1. Drop attached Prefab into any project.2. Instantiate Prefab and observe root HomeMenuPage.3. Open Prefab in Prefab Mo... Read more

5
votes
Fixed

Unity crashes on TransformChangeDispatch::QueueTransformChangeIfHasChang...

Scene Management

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Mar 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open user's attached project ("RhythmGame.zip")2. Open folder Scenes and open "LandingScreen" scene-- Editor crashes... Read more

0
votes
Fixed

Editor crashes with Transform::GetPosition when duplicating Prefabs with...

Scene Management

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Mar 15, 2019

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Version/s: 2018.3.3f1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open User-supplied project ("Leviathan.zip")2. In the Hierarchy window, expand "Chaine" GameObject3. Select al... Read more

0
votes
Not Reproducible

Long save times with no changes

Scene Management

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Mar 07, 2019

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Version/s: 2018.3.7f1

Reproduction steps: 1. Open "fnfmega" project2. Open "Game" scene3. Save Scene4. Notice long loading Expected Result: Clean scene sh... Read more

0
votes
By Design

Script does not attach to prefab source when pressing Apply All in prefa...

Scene Management

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Mar 16, 2019

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Version/s: 2018.3.8f1

To reproduce:1. Open attached project2. In Hierarchy select Gameplay_UI prefab3. In inspector window press Overrides and select butt... Read more

0
votes
Fixed

Prefab variant asset is created with empty override

Scene Management

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Sep 01, 2021

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Version/s: 2022.1.0a7

Steps:1. Open attached project2. Open TestScene3. Drag & Drop "1" prefab instance to the Project Browser4. Choose "Prefab Varian... Read more

0
votes
Fixed

Mesh filter becomes missing when switching from another scene

Scene Management

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May 13, 2020

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Version/s: 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "UnloadAssetBundleTest"2. Open "main" Scene found in Assets->Resources folder3. Enter Pl... Read more

1
votes
Duplicate

Crashes on GameObject::IsActiveIgnoreImplicitPrefab when duplicating a P...

Scene Management

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2018.4.4f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Select the Prefab named LPWaterPerformance from the Hierarchy3. Press Ctrl + D Reproduci... Read more

0
votes
Fixed

EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...

Scene Management

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download the tester-attached script(ReloadScene.cs)2. Create a new Unity project and import the script3. Make a ... Read more

4
votes
By Design

Nested Prefabs hideflags are not applied when Prefab is saved

Scene Management

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Apr 14, 2019

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Version/s: 2018.2.21f1, 2018.3.11f1

How to reproduce:1. Open the attached 'PrefabDontSaveInEditorBug.zip' project2. Go to the Project tab -> "Scenes" and open "Sampl... Read more

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