Search Issue Tracker
Parenting rescales objects when using SetParent multiple times
Reproduction steps:1. Download the project from Google Drive and open it2. Connect Quest device with Oculus Air Link and Press the P... Read more
If Autorefresh is off, pulled data doesn't update on the first launch
Reproduction steps: 1. Open "1083197" project2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10')3. Copy Project4. C... Read more
Unity crashes on loading and sometimes on closing when on RemapPPtrFromC...
1. Download the attached project "InProgressGame.zip"2. Open the project, wait approximately up to a minute( you can open the play m... Read more
Memory leak after using SceneManager.UnloadSceneAsync()
How to reproduce:1. Open attached project "StreamingSceneDemo"2. Enter Play Mode, click "StartUnload" in Game View and wait 4 second... Read more
Unity Editor freezes when loading scenes with LoadSceneMode.Additive whi...
How to reproduce:1. Open the attached project ("case_1104986-TheLuministProject_Polish.zip")2. Open the repro scene ("Scenes/repro")... Read more
Crash on Scripting::ScriptingWrapperFor(Object*) when opening project
Reproduction steps:1. Open the attached project ("IN-24039_Reproduction") Expected result: The Editor opens the project upActual res... Read more
All selected GameObject's rotation values are copied from the first Game...
How to reproduce:1. Open the attached "1298482_Repro" project2. Open the Scene "SampleScene"3. Select "Cube", "Cube (1)", and "Cube ... Read more
Unity Crashes when importing a prefab containing missing nested prefab
How to reproduce:1. Open attached project "PrefabCrash.zip" After the project is opened once, delete "Library" folder to reproduce t... Read more
"Child GameObject 'GameObject' was not registered into undo system and b...
Steps:1. Add Cube to the Hierarchy and convert it to Prefab2. Select instance and remove Mesh Renderer component3. Add child GameObj... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce:1. Create a new project2. Create a new object in the scene3. Set its scale to (0,0,0) if not set already4. Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor