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0
votes
Fixed

CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...

Scene Management

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Aug 31, 2021

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Version/s: 2020.2.6f1, 2020.3, 2020.3.3f1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more

0
votes
Fixed

[Improved prefabs] Apply root motion checkbox in Animator gets clipped i...

Scene Management

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Aug 02, 2019

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Version/s: 2019.3.0a11

When a prefab is a made of a gameObject with Animator component, apply root motion checkbox gets clipped in the override window. Ste... Read more

0
votes
Not Reproducible

[2019.4] Editor gets stuck in Prefab Mode when method added to prefabSta...

Scene Management

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May 22, 2020

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Version/s: 2018.4, 2019.3.13f1, 2019.4

How to reproduce:1. Open the attached project "1249713.zip"2. Open the "Test" Scene3. In the menu bar click "BugTest" > "Test bug... Read more

2
votes
By Design

Memory leak after using SceneManager.UnloadSceneAsync()

Scene Management

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Jan 17, 2019

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Version/s: 2017.4.0f1, 2017.4.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "StreamingSceneDemo"2. Enter Play Mode, click "StartUnload" in Game View and wait 4 second... Read more

0
votes
Not Reproducible

[2018.3] Crash on RemapPPtrFromCachedOffsets when entering Play mode aft...

Scene Management

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Dec 23, 2018

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Version/s: 2018.3.0b7, 2018.3.0f2

How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Enter Play mode4. Exit Play mode5. Repeat steps 3-4 Ac... Read more

0
votes
Duplicate

OnValidate() fails to recognize GameObject as Prefab when Prefab changes...

Scene Management

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Jan 09, 2019

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Version/s: 2018.3.0a6, 2018.3.0f2, 2019.1.0a1

Steps to reproduce:1. Open attached project "1115486_test"2. In the Project window go to Assets folder and select TestPrefab3. In th... Read more

1
votes
Fixed

Duplicate identifier is created when PrefabUtility.SaveAsPrefabAssetAndC...

Scene Management

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May 25, 2022

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Version/s: 2019.4.36f1, 2020.3.41f1, 2021.3.12f1

How to reproduce:1. Open users attached project2. Add "GL_Transi_Castle_Hallway01 - stripped" prefab to the scene3. Press Test > ... Read more

0
votes
By Design

EditorSceneManager: sceneClosing and sceneClosed callbacks are called af...

Scene Management

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Jul 15, 2020

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Version/s: 2019.4.4f1, 2020.1.0b2, 2020.2.0a2, 2020.2.0a18

How to reproduce: 1. Open attached Unity project2. Load Scene scene3. Enter play mode4. Leave play mode Expected result: Scene is no... Read more

0
votes
Fixed

Rect tool enables to move root Prefab in Context mode

Scene Management

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Sep 22, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a10

How to reproduce:1. Create new project2. Create new Plane3. Make it a Prefab4. Edit Plane in Context Mode5. Try to move prefab with ... Read more

10
votes
Active

Object.Destroy takes unreasonably long when called on large prefabs

Scene Management

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Oct 09, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the "UnityBug_DestroySlow.zip" project2. Build and run the project3. Open the Profiler4. Record the Player5... Read more

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