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EditorSceneManager.SaveOpenScenes returns true when the Scene is not suc...
Steps to reproduce:1. Open the attached “IN-142442_AssistantTest.zip” project2. Open the “SampleScene” Scene3. Make changes to the S... Read more
Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...
Reproduction steps:1. Open the attached project.2. Open the "Scenes > TestAnim" scene.3. Expand the "Spider" game object in the h... Read more
VR Samples GUI Arrows contain an Animator which is not being used
1. Crate a new project2. Open "Maze" scene3. Camera->VROrbitCamera->GUIArrows Expected result: no Animator or animator that do... Read more
Wrong Image placement when re-enabling prefab and its Canvas and Canvas ...
To reproduce:1. Open project2. Play 'canvas-bug-test' scene3. Re-enable 'Root' game object4. Re-enable Canvas in 'Window1' game obje... Read more
If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...
How to reproduce:1. Open 'Test Scene' in the attached project2. Delete 'child' object3. Press play in editor. (child object is insta... Read more
Scene Manager does not have undo functionality
Steps to reproduce: 1. Create new project.2. Create several scenes.3. Open those scenes in additive. things that does not work are l... Read more
[Prefab] PrefabUtility.CreatePrefab function throws null reference exept...
Steps:1. Run -> PrefabUtility.CreatePrefab("prefab.prefab", null);or1. Open attached project2. Open "TestScene" Read more
NullReferenceException error in the console when reverting prefab
NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behaviou... Read more
Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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