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Adding a prefab to a scene + undo/redo will change order of hierarchy
Steps: 1. Make a prefab out of any GameObject 2. Add a few GameObject with the names like "n1, n2, n3" to easy recognize the order 3... Read more
[MacOS] Unity Editor crashes when loading LuScene after making changes t...
Steps to Reproduce: 1. Create an empty scene with Main Camera and Directional Light if not there by default ... Read more
SceneManager.SetActiveScene cannot be called inside SceneManager.sceneLo...
Reproduction steps: 1. Open the attached project "SceneActivationBug.zip"; 2. Open the "StartingScene"; 3. Click Play in Unity; 4. ... Read more
Re-creating a prefab of variant instance with missing base prefab throws...
User accidentally deleted a base prefab, trying to re-create prefab using its variant, prompts "Cyclic Prefab nesting not supported"... Read more
Models are not aligned correctly while dragging object to scene while in...
To reproduce. 1. Create two cube prefabs. 2. Edit one 3. Drag another one onto the first one while editing it into prefab mode Exp... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more
[Improved Prefabs] Inconsistent handling of missing references to nested...
Steps to reproduce: 1. Open the attached project 2. Open "Block" prefab in Prefab Mode 3. Delete "Cube" prefab in Project Window -no... Read more
[Improved Prefabs] Added components cannot be reordered on prefab instance
Steps: 1. Create and instantiate any prefab asset 2. Add two components to it ==> Both components are added with '+' sign 3. Select ... Read more
UnwralCL.exe crash when Generate Lightpam UVs is selected without select...
Reproduction steps: 1. Open unity editor 2. Create a new Project 3. In the Project window right-click and select Import New Asset...... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection