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0
votes
Active

Crash in GameObject::SendMessageAny when importing a broken prefab

Scene Management

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Jun 28, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project "Werepigs In Space V Reborn.zip" and open in Unity. 2) In Project tab, go to Prefa... Read more

2
votes
Fixed

Missing referenced script warnings on prefab-ed objects without a missin...

Scene Management

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. open attached 'missingPrefab.zp' 2. play scene 'main' 3. check console Actual: missing scripts warnings prin... Read more

5
votes
Won't Fix

[AssetBundle] Collision when building AssetBundles with variants if ther...

Scene Management

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Jul 12, 2016

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Version/s: 5.4.0b25

How to reproduce: 1. Open the attached project 2. Open AssetBundles -> OSX folder which is in the project 3. Delete created asset bu... Read more

3
votes
Fixed

Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...

Scene Management

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Aug 09, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project. 2. Open the "Scenes > TestAnim" scene. 3. Expand the "Spider" game object in the h... Read more

0
votes
Fixed

Reverting changes on applied prefab crashes Unity

Scene Management

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Aug 22, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Create new project 2. Create empty GameObject in hierarchy 3. Add "Rect Transform" component to it 4. Create ... Read more

0
votes
Not Reproducible
0
votes
Active

AssetBundle has a dependency on another AssetBundle due to old propertie...

Scene Management

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Sep 09, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Open example scene 3. Select TextureReference object 4. In Texture Reference script chang... Read more

0
votes
Fixed

Unity runs out of memory when importing large text file(s)

Scene Management

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Sep 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Go to Assets->Import new asset 3. Locate particles.txt(1.20GB) and import it -Crash ... Read more

1
votes
Fixed

AssetDatabase.SaveAssets() not saving changes made to a prefab

Scene Management

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Sep 08, 2016

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Version/s: 5.4.0f3

AssetDatabase.SaveAssets() not saving changes made to a prefab inside OnPostprocessAllAssets(), but saving the scene manually appli... Read more

0
votes
Won't Fix

Unity crashes on 'Attempt to access invalid address' when placing certai...

Scene Management

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Sep 18, 2016

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Version/s: 5.4.1f1

How to reproduce: 1. Open the attached project 2. Open repro_scene scene (you might get some script errors so just comment the line)... Read more

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