Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.1.0b3
Issue ID
907799
Regression
No
NullReferenceException error in the console when reverting prefab
NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behaviour script and triggers this error when trying to revert.
Repro:
1- Open attached project.
2- Open scene 'Untitled'.
3- Select game object 'Monster_Medium'.
4- Click on 'Revert' in the inspector to revert prefab.
Reproducible: 2017.1.0b3 (STW), 5.6.0f1, 5.5.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
Add comment