Search Issue Tracker
Fixed in 2018.3.X
Votes
2
Found in
2017.1.0b3
Issue ID
907799
Regression
No
NullReferenceException error in the console when reverting prefab
NullReferenceException error in the console when reverting prefab. The prefab refers to an abstract (and thus invalid) mono behaviour script and triggers this error when trying to revert.
Repro:
1- Open attached project.
2- Open scene 'Untitled'.
3- Select game object 'Monster_Medium'.
4- Click on 'Revert' in the inspector to revert prefab.
Reproducible: 2017.1.0b3 (STW), 5.6.0f1, 5.5.2f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment