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Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce: 1. Open attached project "PrefabError.zip" and scene "SampleScene" 2. In Hierarchy window, make "CubePrefab" a pr... Read more
[Backend] Crash on PasteGameObjectPasteboardData when copying GameObject...
How to reproduce: 1. Open the attached "1065491_repro.zip" project 2. Open "Prefabs/Parent" prefab 3. Copy "Nested" prefab from the ... Read more
Editor crashes in Scripting::ScriptingWrapperFor when exiting Play mode
To reproduce: 1. Open the attached project (vikersund.zip) 2. Open the "startupscene" scene 3. Enter Play mode 4. (Optional) Observ... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce: 1. Open the attached project "SceneDubIssue.zip" 2. Open Main Scene 3. Create a new Scene and name it "2" 4. Del... Read more
Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
HideFlags are not respected on the Old Prefabs when editing them on the ...
How to reproduce: 1. Open the attached "HideFlagBug2.zip" Project 2. Open the "HideFlagTestPrefabMadeWith2018.2(original).prefab" in... Read more
Material gets applied to a broken prefab instance when dragging it over ...
To reproduce: 1. Open up the attached project ("case_1124308-New_Unity_Project.zip") 2. Open up scene "SampleScene" 3. Go to Assets ... Read more
[Editor] Prefab values are not being saved when changing and saving pref...
To reproduce: 1. Open attached project 2. Open Level0 variant 3. Edit the position of the LevelEnd GameObject 4. Save the changes 5.... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps: 1. Add Cube and Sphere GameObjects to Hierarchy 2. Convert them to prefabs 3. Remove Box Collider component from Cube prefab ... Read more
Selecting a GameObject in the Hierarchy highlights more than one GameObj...
Not tested with new Prefabs since latest tested version was alpha 5. Repro steps: 1. Open QA attached project "repro_1067090" 2. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11