Search Issue Tracker

16
votes
Fixed

Prefab Variant Instance's Component Positions in the Inspector are incon...

Scene Management

-

Jun 24, 2019

-

Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more

13
votes
Postponed

Cannot override type of [SerializedReference] fields in prefab instances

Scene Management

-

Nov 18, 2019

-

Version/s: 2019.3, 2019.3.0b11, 2020.1

To reproduce:1) Open the attached project and scene2) Select Polymorphic Prefab in the hierarchy3) Change Derived Class 1 to somethi... Read more

15
votes
Fixed

Crash when accessing transform component after calling Resources.UnloadU...

Scene Management

-

Aug 04, 2022

-

Version/s: 2018.4.23f1, 2021.3.4f1, 2022.1.19f1, 2023.1.0a6, 2023.2.0a1

Reproduction steps: download and open the attached project switch to android platform and make a build install the apk to an android... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more

11
votes
Fixed

Values of duplicated Prefab instance in the Hierarchy resets to the orig...

Scene Management

-

Jan 25, 2024

-

Version/s: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4, 6000.0.0b11

How to reproduce:1. Open the “AnimationPreviewTest” project2. Open the “SampleScene”3. Move the “Cube” prefab from the Assets folder... Read more

3
votes
Fixed

Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...

Scene Management

-

Aug 09, 2016

-

Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project.2. Open the "Scenes > TestAnim" scene.3. Expand the "Spider" game object in the h... Read more

0
votes
Postponed

Unity freezes when importing DAE file if it contains more than 2 texture...

Scene Management

-

Apr 15, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Download attached "new_scene_0.dae"2. Import it to UnityUnity freezes Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.... Read more

0
votes
Active

Crash on Scene_CUSTOM_GetPathInternal when exiting play mode while liste...

Scene Management

-

Dec 30, 2025

-

Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-128353” project2. Open the “SampleScene” (Assets > Scenes > SampleScene)3. Drag the ... Read more

0
votes
By Design

If prefab is instantiated with PrefabUtility.InstantiatePrefab children ...

Scene Management

-

Dec 24, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open 'Test Scene' in the attached project2. Delete 'child' object3. Press play in editor. (child object is insta... Read more

1
votes
Fixed

Calling Caching.CleanCache() method fails when there is a cached assetBu...

Scene Management

-

Oct 13, 2016

-

Version/s: 5.3.6p6

To reproduce: 1. Open attached project2. Open "TestScene"3. Open console window4. Enter play mode Expected result: Caching.CleanCach... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.