Search Issue Tracker
Prefab file contents do not update when it is renamed
Instead of being updated on file rename, serialized contents of a Prefab only update when it is reserialized after an edit or other ... Read more
Errors are thrown after deleting the prefab from project window, adjusti...
How to reproduce: 1. Open attached project "PrefabError.zip" and scene "SampleScene" 2. In Hierarchy window, make "CubePrefab" a pr... Read more
Children prefab objects are re-ordered when updating Project from 2018.4...
How to reproduce: 1. Open the attached 'project-1213361.zip' project (using 2018.3.14f1) 2. In the Hierarchy window expand 'Environm... Read more
Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...
How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more
Prefab is marked as unsaved if LayoutGroup components are attached to it...
Steps to reproduce: 1. Open the attached project "case_1212004-PrefabBug.zip" 2. In the Project window open the Prefab "UIPrefabBug"... Read more
Crash on Transform::GetTransformAccess when entering Play mode
Steps to reproduce: 1. Open the project attached by the user ("CrossRoadSim.zip") 2. Open "SampleScene" Scene 3. Enter Play mode Re... Read more
[Prefabs] Editor crashes when a Rigidbody having unapplied joint depende...
Editor crashes when a Rigidbody having unapplied joint dependency is removed from prefab. Refer the attached video Steps to reprodu... Read more
Prefab is placed incorrectly when dragging it from Project window to Hie...
How to reproduce: 1. Open the attached 'project-1205276.zip' project 2. In the Hierarchy window expand 'Cube' 3. Drag the 'Cube' pre... Read more
Undo is not restoring all of the deleted GameObjects when deleting a lar...
How to reproduce: 1. Open the attached project's Scene labeled "BigVramScene_Scratch" 2. Select all the "UltraBlock" GameObjects in ... Read more
Editor crashes on Transform::GetTransformAccess when instantiating a prefab
How to reproduce: 1. Open "Scene1" from user-supplied project 2. Start Play Mode Expected result: Scene runs Actual result: Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode
- [General] Package manager takes 15 minutes to load
- Asset's Inspector information is no longer displayed when docking the Search Window
- Crash on Object::GetCachedScriptingObject when entering Play Mode