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0
votes
Fixed

Crash when calling hideFlags after removing missing nested prefab

Scene Management

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Nov 17, 2021

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Version/s: 2020.1.0a15, 2020.2, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the "OnWillSaveAssetsCrash" project 2. Open the 'Test' prefab 3. Delete missing nested 'Quad' prefab 4.... Read more

0
votes
Fixed

Removed missing script component is registered as unused override

Scene Management

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Mar 08, 2022

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Version/s: 2022.2.0a8

Steps: 1. Create a new project 2. Add GameObject and assign any script to it 3. Convert to prefab 4. Delete script from Project Brow... Read more

0
votes
Fixed

Particle System Renderer component appears when adding a script to prefa...

Scene Management

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Apr 24, 2019

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Version/s: 2019.2.0a10

Steps: 1. Add "GameObject -> Effects -> Particle System" GameObject to Hierarchy 2. Create a script in Project browser 3. Select Par... Read more

0
votes
By Design

If Autorefresh is off, pulled data doesn't update on the first launch

Scene Management

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Sep 21, 2018

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Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a3, 2019.2.0a1

Reproduction steps: 1. Open "1083197" project 2. See "Cube" -> "New Behaviour Script" -> "Test" value ('10') 3. Copy Project 4. Cha... Read more

0
votes
By Design

Object reference is lost when using PrefabUtility.SaveAsPrefabAssetAndCo...

Scene Management

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Feb 01, 2019

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Version/s: 2018.3.0f2

To reproduce: 1. Open the project attached "616073-201830f2-prefab-save.zip", scve 2. In Hierarcy window, sleect GameObject 3. In In... Read more

0
votes
By Design

AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...

Scene Management

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Aug 31, 2017

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Version/s: 2017.2.0b10

Steps to reproduce: 1. Open attached project "947215.zip" 2. Click "Test/ImportPackage" in the Menu Bar *a Unity Package containin... Read more

0
votes
Fixed

Immutable Prefabs can't be fully opened from the Hierarchy nor the 'Open...

Scene Management

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. Observe the Inspector Expected result: There is a li... Read more

0
votes
Fixed

Unity crashes when deleting prefab clone after prefab revert

Scene Management

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Jul 17, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open "deletingObjectBug" project 2. Open "main" scene 3. Select one of the "PARENT(A)" children and duplicate... Read more

0
votes
Duplicate

Editor crashes when importing "GuidedProjectStarterFiles" package from U...

Scene Management

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Jan 17, 2022

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Version/s: 2022.1.0a15, 2022.1.0b4, 2022.2

Reproduction steps: 1. Open the attached project 2. Right-click in the Project window and select "Reimport All" Expected result: As... Read more

0
votes
Fixed

Applying overriden name of nested Prefab is silently ignored

Scene Management

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Oct 09, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user's attached 'PrefabBugRepro.zip' project 2. Open 'SampleScene' Scene 3. Select 'Parent Prefab' GameObj... Read more

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