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1
votes
Fixed

EditorSceneManager.BackupScenes saves non-dirty scenes when entering Pla...

Scene Management

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Oct 25, 2022

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Version/s: 2020.3.39f1, 2021.3.13f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a12

How to reproduce:1. Open the attached “EmptyProject” project2. Select “Window” → “Analysis” → “Profiler” in the main menu3. Enable t... Read more

0
votes
Won't Fix

Child Prefabs disappear from Prefab hierarchy when applying the "Optimiz...

Scene Management

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Oct 25, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12, 2023.2.0a1

How to reproduce:1. Open the attached project “FBXPrefab.zip“2. Open the Prefab “MyPrefabVariant“ Hierarchy (Assets)3. Attach the “T... Read more

0
votes
By Design

Prefab Variant in Project view still shows changes made and applied in t...

Scene Management

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b12, 2023.1.0a18

To reproduce: Open Unity Hub and create the New Project; Create Prefab in the Hierarchy window; From Prefab in the Hierarchy window ... Read more

0
votes
By Design

Documentation issue: Cube renders with an InternalErrorShader as its mat...

Scene Management

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Nov 08, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18

Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Build And Run the project (File >... Read more

0
votes
Fixed

Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene

Scene Management

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Nov 11, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a10

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity” scene Expected result: SampleSce... Read more

1
votes
By Design

FindObjectsOfType doesn't find objects when invoked in a method with Run...

Scene Management

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Nov 14, 2022

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Version/s: 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

See forum thread here: https://forum.unity.com/threads/findobjectsoftype-in-beforesceneload-no-longer-finds-anything-in-2022-2.13585... Read more

0
votes
Fixed

HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...

Scene Management

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

How to reproduce:1. Open the user’s attached project “HideFlags.zip”2. Open the “SampleScene” Scene3. Select the “Prefab” GameObject... Read more

0
votes
Fixed

[Undo] Error “Failed to create Object Undo, because the action is too la...

Scene Management

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Nov 18, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a17, 2023.2.0a1, 2023.3.0a1

Steps to reproduce:1. Open the user’s attached “GameobjectsPoolBug“ project2. Create a “Pool” GameObject (Bug → CreatePool)3. Select... Read more

0
votes
Fixed

Crash on AwakeFromLoadQueue::InvokePersistentManagerAwake when opening a...

Scene Management

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Nov 28, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a20, 2023.2.0a1

How to reproduce: Open the user attached “repro-project” project Observe crash Reproducible with: 2021.2.0a17, 2021.2.19f1, 2021.3.0... Read more

0
votes
Won't Fix

Nested Prefab structure breaks when Redoing override operation

Scene Management

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Nov 28, 2022

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Version/s: 2022.1.24f1

To reproduce: Download the "My Project(12).zip" project and open it in Unity; Open the "SampleScene" scene; Select the "Cube" Prefab... Read more

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