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Cannot revert the Prefab instance to the state of the Prefab Asset when ...
How to reproduce:1. Open the “ReproduceBugs“ project2. Open the “TestScene“3. Open the “GameObject“ Prefab instance in isolation4. A... Read more
Renaming a new GameObject fails if VCS checks out the prefab being edited
Steps to reproduce:1. Download the attached user's project "1883473_VCSPopUP.zip"2. Set up the VCS configuration in Project Settings... Read more
Components of a Prefab instance lose their values that are updated with ...
How to reproduce:1. Create and open a new project2. Create an Empty GameObject3. Attach “ComponentA.cs” and “ComponentB.cs” scripts ... Read more
"Could not load Prefab contents at path” error message is thrown when us...
How to reproduce:1. Open the attached “BoatAttack.zip” project2. Open the "Prefab Bug Test" Scene3. Inspect the object "PrefabLoader... Read more
Not Saving Modified Scene When Exiting Runtime
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more
"Canvas (Environment)" GameObject is added as root to a Canvas Prefab wh...
How to reproduce:1. Open the “PrefabTest.zip“ project2. Open the “SampleScene“3. Open the “Assets/Canvas.prefab” Prefab in the Proje... Read more
[Android] Null reference when using InstantiateAsync
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/test.unity” Scene3. Switch to Android Platfor... Read more
Changes made to the Prefab Variant are highlighted
How to reproduce:1. Open the user-attached project "InspectorETHDRP"2. In the Project window, select the "PrefabVariant" Asset3. Add... Read more
EditorSceneManager.sceneOpened is not triggered when initially loading ...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: A message with the current ... Read more
"Rename Prefab File?" window does not pop up when renaming Prefab in the...
Steps to reproduce:1. Create a new project using Universal 3D template2. Create a 3D Object in the Hierarchy window3. Drag the GameO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "Brush Attributes" menus have no padding
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance