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0
votes
Fixed

Scene is always marked as modified when using Layout Group and Content S...

Scene Management

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Jan 26, 2021

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Version/s: 2018.4, 2019.4, 2019.4.13f1

Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more

0
votes
Fixed

Crash on Transform::CountNodesDeep when calling InstantiatePrefab and pa...

Scene Management

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Sep 10, 2020

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Version/s: 2018.4, 2019.4.8f1, 2021.1

How to reproduce:1. Open the attached project (case-1276785.zip)2. In the Project window select the 'Prefab' Asset3. At the top of t... Read more

3
votes
By Design

Overridden references on Prefab Variants aren't removed from the Prefab ...

Scene Management

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Aug 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1269085 repro" project2. Open the "PrefabReference" Script from the Assets folder and commend... Read more

0
votes
By Design

Prefab's instance gets referenced instead of the original Prefab if the ...

Scene Management

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more

0
votes
Fixed

Multi-selecting and overwriting Prefab instances with changes does not a...

Scene Management

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Aug 17, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the user's attached "Nested Bug Project.zip" project2. Open the "SampleScene" Scene3. Type "t:boxcollider" ... Read more

1
votes
Duplicate

Unpacked prefabs lose reference to component in hierarchy when the Prefa...

Scene Management

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Aug 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open attached project "UnpackPrefab.zip" and scene "SampleScene"2. In Hierarchy window, unpack "Prefab" GameObje... Read more

5
votes
Fixed

m_RootOrder values change (or new ones appear) in the prefab when Editor...

Scene Management

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Aug 20, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open user's attached project "PrefabsUnstableDataReport.zip" (when testing with 2018.4, open the attached "Repro... Read more

0
votes
Fixed

Child GameObject is moved to an active Scene when the child GameObject's...

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b1

Child GameObject is moved to an active Scene when setting the child GameObject's parent to null and the current parent GameObject is... Read more

0
votes
By Design

When loading multiple Scenes asynchronously with allowSceneActivation se...

Scene Management

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Apr 19, 2021

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Version/s: 2018.4, 2019.4, 2020.1.17f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open "ASyncSceneTest.zip"2. Open Assets/Scene/SampleScene.unity3. Click on the "SceneLoader" Game... Read more

0
votes
Fixed

Crash on GetComponentsImplementation when opening a broken Prefab

Scene Management

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Sep 16, 2020

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Version/s: 2018.4, 2019.3.0a2, 2020.1, 2020.1.5f1, 2020.2

Reproduction steps:1. Open user's attached project2. In the Project window, open Prefabs > Ant-- observe crash Reproducible with:... Read more

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