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NullReferenceException errors appear when using "select half" button
How to reproduce:1. Download and open the attached project2. In the Project window, select both prefabs3. In the Inspector window, p... Read more
Documentation for PrefabUtility.SetPropertyModifications() is lacking he...
Complaints from a user: PrefabUtility.SetPropertyModifications() should have better documentation since you need an understanding of... Read more
Player crashes when closing the Player and the Scene has missing prefabs
How to reproduce:1. Open the project “IN_20944“2. Open “IN-20944_Crash Scene” Scene3. Press File → Build Settings → Build4. Run the ... Read more
HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...
How to reproduce:1. Open the user’s attached project “HideFlags.zip”2. Open the “SampleScene” Scene3. Select the “Prefab” GameObject... Read more
Prefab instance is not enabled if RevertPropertyOverride is called durin...
Steps to reproduce:1. Open the “prefab_property_modification_bug_test” project2. Open “SampleScene” scene in Assets/Scenes3. Move “t... Read more
Prefab modification is not detected when adding a new array element
How to reproduce:1. Open the user’s attached “Prefab Change Detection But.zip” project2. Add “Prefab” Prefab to the Hierarchy and ob... Read more
Importer fails on a prefab that has missing references after upgrading v...
Steps to reproduce: Open the attached project or import the attached .unitypackage (if you choose this then you will have to import ... Read more
Prefab overrides not saved properly when using a Script containing a lis...
How to reproduce:1. Open the user attached project “PrefabIssueReproProject.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Select... Read more
New instance of a material is created when calling "Resources.UnloadAsse...
Reproduction steps:1. Open project “case_1343272-AMemoryTest”2. Open scene “Boot”3. Enter Play Mode4. Click the “Unload” button5. Op... Read more
A warning is not displayed when applying changes to the prefab
Reproduction steps:1. Open the “BugReport_NestedManagedReference” project2. Open the “SampleScene” scene3. In the Hierarchy Window s... Read more
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