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Editor crashes with no stack trace when loading a new scene in Awake() f...
Reproduction steps:1. Open users attached project2. Open /_DreamIsland/_Scenes/Title3. Enter and Exit the Play Mode twice Expected r... Read more
"ArgumentException: Could not cast AssetImporter to PrefabImporter" erro...
Steps:1. Open attached project2. Create a variant out of 3D model in Project browser3. Select Variant asset and click on Prefab's Hi... Read more
A prefab's child GameObject can't be dropped to the top position in Pref...
Reproduction steps:1. Open the attached 'Bugs' project2. Open the 'Assets/Prefab.prefab' in Prefab Mode3. Try to drag and drop the '... Read more
Incorrect GUID is present when replacing a different asset with an asset...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the FindAssets window (NMY > Find Asset By GUID)3. Drag and dr... Read more
Crash on build when running the build with missing prefabs
How to reproduce:1. Open the user attached project2. Open "TestScene" scene3. Go to Build Settings... > Build4. Run the build fro... Read more
Scene.isSubScene flag does not persist for currently opened Scenes when ...
How to reproduce:1. Open the attached “SubSceneTest.zip” project2. Open the "MainScene.unity" Scene3. Select "GameObject" GameObject... Read more
[Prefab] Errors are thrown when deleting the parent Prefab of a Variant ...
Reproduction steps:1. Create a new project2. Drag an object from the Hierarchy into the Project window to make a Prefab3. Drag the s... Read more
PrefabUtility.IsPrefabAssetMissing does not recognize GameObjects with m...
Reproduction steps:1. Open attached project "IsPrefabAssetMissing.zip"2. In Test Runner window, PlayMode tab, run the "_02_Missing_P... Read more
Crash related to Prefabs when doing Reimport All of this project
Reproduces on 2022.2.0a9, 2022.2.0a10Not Reproduces on 2022.2.0a3 and think 2022.2.0a6 (didn't check other versions) How can we repr... Read more
Redoing/undoing prefab variant with nested prefab creation creates an ov...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube GO in the Hierarchy3. Drag the Cube GO to Assets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class