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Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce: 1. Download and open the attached project "1183879.zip" 2. Inspect TestField values set to PrefabNamespace Asset a... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
Prefab Variant Instance's Component Positions in the Inspector are incon...
How to reproduce: 1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project 2. Double click "Ca... Read more
Crash when opening a scene when no errors are present
Reproduction steps: 1. Open the attached "case_1339913-TestProject.zip" project 2. Open the scene "Level 1" and enter Play mode 3. E... Read more
[Improved Prefab] Tooltips are missing for "Apply" and "Revert" buttons ...
Tooltips are missing for "Apply" and "Revert" buttons in the Override window, refer attached screenshot Steps to repro: 1. Create a... Read more
Inspector window flickers when Tag or Layer of a Prefab is changed
When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Passing Scene names to LoadScene(Async)InPlayMode instead of full path l...
Steps to reproduce: 1. Open the attached project (case_1220015.zip) 2. Enter Play Mode 3. Select "Test" GameObject 4. Check either "... Read more
SceneManager GetSceneByPath returns an invalid scene when lower case / n...
How to reproduce: 1. Open attached project "SceneInvalid.zip" and scene "SampleScene" 2. In Editor, click Bug -> Save Scene (Bug) 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects