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[Hierarchy] Capacity ArgumentOutOfRangeException when creating new objec...
To reproduce: 1. Create new project 2. Create a cube 3. Notice error in console ArgumentOutOfRangeException: Argument is out of rang... Read more
In Two Column Layout of the Project, the plugin Inspector does not show ...
1. Open attached project 2. In Project view click on rtmidi.bundle/osxsynth.bundle Expected result: No matter in which column you cl... Read more
Renaming asset in hierarchy leaves gray ghost text (Unity free)
To reproduce: 1. Run unity in free mode (force-free) 2. Select the camera in scene 3. Try to rename it in hierarchy, delete the prev... Read more
Hierarchy highlight is broken (when clicking on an error/warning)
To reproduce: 1. Open attached project 2. Open scene test. It creates a warning about a script name mismatch 3. Enter play mode - a ... Read more
Navigating using the arrow down deselects the search field before select...
Steps to reproduce : - import the Lux package from the Asset Store - open the scene - in the Hierarchy's search bar type "mat" - na... Read more
Selecting any type of object via Object Picker throws NullReferenceExcep...
To reproduce: 1. Open the project, attached by tester (ObjectPickerBug.zip) 2. Open "testScene" if not already open 3. Select Butto... Read more
[Crash] Dragging a Prefab from one scene and dropping onto another scene...
Steps to repro: - Launch the attached project - Load the placeholder scene from the scenes folder - Now add the Zone1 scene additive... Read more
Cannot assign material to a gameobject when dragging it on the object in...
To reproduce this bug: 1. Open the attached project 2. Open 'scene' 3. Try to drag material onto the Cube in the Hierarchy 4. It is... Read more
Does not auto select gameObject when dragged into hierarchy from project...
To reproduce: 1) Create new project 2) Create a GameObject 3) Drag it from Hierarchy to Project View to make a prefab 4) Drag the ne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow