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0
votes
Fixed

Lightmap is lost when loading Additive Scene

Progressive Lightmapper

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Jun 29, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project and _Scenes/breaks scene 2. Enter the Play mode 3. Observe the color of the Ga... Read more

1
votes
By Design

Rendering probe lit objects in shadowmask mode is causing dark objects

Progressive Lightmapper

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Oct 20, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (LightProbBug2019.zip) 1a. Switch to linear mode in Player settings 1b. Switch t... Read more

0
votes
Duplicate

Duplicated baked lights placed in same position produce double lighting,...

Progressive Lightmapper

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Nov 04, 2015

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Version/s: 5.3.0b5, 2019.3.12f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open attached project "DoubleDirLight.zip" and scene "1" 2. In Lighting Settings window, Generate Lighting 3. I... Read more

2
votes
Won't Fix

Lightbaking breaks when baking multi-scene setups with different scene c...

Progressive Lightmapper

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Jul 02, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project's Scenes labeled "Loc_geo" and "Loc_log" 2. Load the "Mis_1_geo" and "Mis_1_log" scen... Read more

1
votes
Fixed

[Enlighten] Fatal Error when closing the Editor while Generating Lighting

Progressive Lightmapper

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Jul 29, 2021

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Version/s: 2020.2.0a11, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Fatal Error GetManagerFromContext: pointer to object of manager 'LightmapSettings' is NULL (table index 22) when closing the Editor ... Read more

0
votes
Fixed

[GPU PLM] Error 'compositorCoreSettings.m_DirectEnabled' and fallback to...

Progressive Lightmapper

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Aug 09, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0a5

Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Lighting window (Window>Rendering>Lighting) press Gene... Read more

0
votes
Fixed

[GPU PLM] Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching l...

Progressive Lightmapper

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Aug 09, 2021

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Version/s: 2021.2.0a19, 2022.1

Open supplied repro project Bake with GPU LM Change light color Bake with GPU LM Observe fallback to CPU Version: 2022.1.0a6.729 Re... Read more

0
votes
Fixed

[GPU PLM] Different results are generated when Progressive Updates is on...

Progressive Lightmapper

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Jul 24, 2021

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Version/s: 2021.2, 2021.2.0a9, 2021.2.0b4, 2022.1

How to reproduce: 1. Open the user's attached "ProgressiveUpdates" project 2. Open the "home_night_2" Scene 3. In the Scene view foc... Read more

0
votes
Duplicate

Light component displays dimmer light when loading scene with a script

Progressive Lightmapper

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Aug 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.1, 2021.2.0a3, 2022.1

How to reproduce it: 1. Open the user's attached project "Super Ball Demo.zip" 2. Open Game view 3. Open "MainScene" Scene 4. Enter ... Read more

0
votes
Fixed

[GPU PLM] Total Bake Time shows unrealistically low baking time

Progressive Lightmapper

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Oct 18, 2021

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Version/s: 2021.2.0b16, 2022.1, 2022.1.0a12

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more

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