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0
votes
Fixed

[UI] Emission tooltip is not taking Enlighten realtime GI state into acc...

Progressive Lightmapper

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Apr 15, 2021

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Version/s:

Revealed by testing doc here https://docs.google.com/document/d/1BDw650ioqzZ98KD8KDDi4TlDLKq7Nr-S3oQSjIOqx2M/edit Mouse over the emi... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Fixed

[GPU PLM] Editor crashes on "RadeonRaysLightGrid::Build" when the light ...

Progressive Lightmapper

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Nov 07, 2019

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Version/s: 2019.2, 2019.3, 2020.1.0a12

Reproduction steps:1. Open "1196347" project and "REPROSCENE" scene2. Bake Lighting Actual Result: Crash Reproduced with: 2019.3.0b1... Read more

0
votes
Duplicate

[OSX][GPUPLM] CL_INVALID_KERNEL error and fallback to CPU Lightmapper af...

Progressive Lightmapper

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Nov 07, 2019

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Version/s: 2019.3.0b10

Steps to repro: 1. Open the attached project and 'SampleScene' scene;2. In the Lighting window press "Generate Lighting" button; Exp... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

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Nov 08, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce:1. Open user's attached project "TangentIssue.zip"2. Make sure the Android Platform has been selected3. Open Scen... Read more

1
votes
Fixed

[GPU PLM][macOS][M1] Editor freezes during GI bake on Apple Silicon mach...

Progressive Lightmapper

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Jun 03, 2021

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Version/s: 2021.2.0a20

Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Download the attached p... Read more

1
votes
By Design

[Encoding/compression] Baked lighting results in bright blocky artifacts...

Progressive Lightmapper

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached 'URPDirectionalLightmapZeroDir.zip' project2. Make sure that your Target Platform is set to An... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in Bui...

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Repro: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open the BounceLightCorridor scene3. Navigate to the Light... Read more

0
votes
Duplicate

Light Probes don't capture indirect light when "Reload Scene" is disable...

Progressive Lightmapper

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Oct 24, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a9

How to reproduce:1. Open the attached project's "case_1193878-Project.zip" Scene labeled "PhysicsTest"2. Enter the Play Mode and Ins... Read more

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