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0
votes
Fixed

A Light renders as Realtime when it's a duplicate of a Baked Light and t...

Progressive Lightmapper

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Jun 10, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2021.3.4f1, 2022.1.5f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the user's attached project "DuplicateBakedLightIsRealtimeBug"2. Open "SampleScene" from the Project wind... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

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Apr 09, 2020

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Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Fixed

[GPU PLM] Editor crashes on "RadeonRaysLightGrid::Build" when the light ...

Progressive Lightmapper

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Nov 07, 2019

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Version/s: 2019.2, 2019.3, 2020.1.0a12

Reproduction steps:1. Open "1196347" project and "REPROSCENE" scene2. Bake Lighting Actual Result: Crash Reproduced with: 2019.3.0b1... Read more

0
votes
Fixed

[Mac] Lightmap and Albedo UV maps are swapped when using asset bundles f...

Progressive Lightmapper

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Oct 25, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "2018.4-bundle-loader-minimaltest.zip" and scene "SampleScene"2. Enter Play mode3. Observe... Read more

2
votes
Fixed

[GPU PLM] Bakes take a very long time or do not finish when using high r...

Progressive Lightmapper

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Oct 29, 2019

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Version/s: 2020.1.0a8

Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Attempt ... Read more

0
votes
Duplicate

[UI] Terrain inspector becomes corrupted and unresponsive when baking pr...

Progressive Lightmapper

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Oct 29, 2019

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Version/s: 2020.1.0a9

Steps to reproduce: 1. Download and open FantasyAdventureEnvironment project (link in the comments)2. Open FAE_Demo scene3. Select T... Read more

0
votes
Postponed

LightmapSettings.lightProbes.count returns 0 when multiple scenes are lo...

Progressive Lightmapper

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Oct 18, 2019

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Version/s: 2019.3.0a12, 2019.3.0b7, 2020.1

How to reproduce:1. Open the attached 'MultiSceneLightProbe1.zip' project2. Open 'SampleScene' scene (wait till Lighting is generate... Read more

0
votes
Fixed

VertexLit path is broken with Baked Lighting

Progressive Lightmapper

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Feb 24, 2023

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Version/s: 2023.3.0a1

Repro: Open GFX test project scene 145 Bake the scene using LightBaker Observe broken vertex lit path Note: Convert test to pre-bake... Read more

0
votes
Duplicate

Crash on RtlUserThreadStart when generating lighting with SketchUp file ...

Progressive Lightmapper

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Oct 24, 2020

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Version/s: 2019.4, 2020.1, 2020.1.10f1

How to reproduce:1. Open attached project "HDRP test03.zip"2. Open "SampleScene" scene3. Generate Lighting in Lighting Window Expect... Read more

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