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[GPU PLM] Different results are generated when Progressive Updates is on...
How to reproduce: 1. Open the user's attached "ProgressiveUpdates" project 2. Open the "home_night_2" Scene 3. In the Scene view foc... Read more
[GPU PLM] High resolution lightmap bake keeps on restarting when Progres...
Steps to reproduce: 1. Download and open SponzaHDRP project (or any project that was authored for baked lightmaps) 2. Set Lightmap ... Read more
Meshes that contribute GI but have receive GI: Light Probes aren't lit b...
How to reproduce: 1. Open the "Lighting" Scene in the "Lighting.zip" Project 2. Enable Hidden Objects in the Scene 3. Set Shadows > ... Read more
Baked area lights cause NaN artifacts with the Progressive Lightmapper
Steps to reproduce: 1. Download the attached project and open MarrocosTipoC scene 2. Navigate to Lighting Settings and click on Gen... Read more
[UI] Editor hangs briefly upon the first time clicking on the Denoiser f...
Steps to reproduce: 1. Create a new project and open an empty scene 2. Navigate to the Lighting Settings 3. Switch filtering to Adv... Read more
Unity Editor crashes when changing HDR value of emission color
How to reproduce: 1. Open user's attached project 2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials) ... Read more
Unity Editor crashes when resizing Preferences window on Mac VM with no GPU
Steps to reproduce: 1. Open a new project on Mac VM with no GPU 2. Unity -> Preferences 3. Try to resize Preferences window -observ... Read more
[OptiX] OptiX denoiser option unavailable when mixing GPUs matching and ...
Let's take the following setup as an example: [Optix] Number of Devices = 2 [Optix] context is using local device 0: GeForce GTX 108... Read more
Crash while sculpting Terrain and Baking Lightmaps
Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project 2. Initiate a bake 3. Sculpt the terrain repeatedly 4. Eventual... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template 2. Open Project Settings > Editor 3. Notice that "use legacy light p... Read more
All about bugs
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