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Most Activity
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0
votes
Duplicate

[PLM] Changing the Environment Volume Profile settings does not trigger ...

Progressive Lightmapper

-

Jul 08, 2020

-

Version/s:

Steps to reproduce: 1. Open an existing HDRP project 2. Navigate to Lighting Settings and bake the lighting 3. Navigate to the Envi... Read more

0
votes
Won't Fix

Progressive Lightmapper generates lower resolution shadows on terrain de...

Progressive Lightmapper

-

May 08, 2018

-

Version/s: 2018.2.0b3

How to reproduce: 1. Open user-submitted project (TerrainVSPlane.zip) 2. Open scene "SampleScene.unity" 3. Bake Lighting using Progr... Read more

1
votes
By Design

Faulty overlapping lightmap UV warnings with non-overlapping UV2 channel...

Progressive Lightmapper

-

Apr 03, 2018

-

Version/s: 2018.1.0b10, 2018.1.0b13

Issue: Unity posts warning messages to the console about UV Overlap even though my models do not have overlaps in their UVs. Resolu... Read more

0
votes
Fixed

[PLM] SH values of some light probes are unexpectedly dark when using Ar...

Progressive Lightmapper

-

May 02, 2018

-

Version/s: 2017.3.1f1

Steps to reproduce: 1. Download `PLM_AreaLightBug` project from comments section 2. Open 'SonsBedroom_PLM’ scene and bake the lighti... Read more

0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

-

May 26, 2021

-

Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this... Read more

0
votes
Fixed

Unity Editor crashes when changing HDR value of emission color

Progressive Lightmapper

-

Jun 24, 2019

-

Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Open user's attached project 2. Select "M_Lights_Emissive.mat" inside the Project window (Assets -> Materials) ... Read more

2
votes
Fixed

Progressive CPU and GPU lightmappers produce different lightmap results

Progressive Lightmapper

-

Jan 21, 2019

-

Version/s:

Steps to reproduce: 1. Download the CornellBox project and open the CornellBox scene 2. Navigate to the Lighting Settings and make ... Read more

0
votes
By Design

Warning for nonmatching lightmaps mode is not taking into account the ch...

Progressive Lightmapper

-

Jun 30, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a11

How to reproduce: 1. Open user-submitted project (LightmodeWarning.zip) 2. Open the DirectionalBaked scene 3. Enter Play Mode 4. Not... Read more

1
votes
Postponed

[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...

Progressive Lightmapper

-

Jun 11, 2018

-

Version/s: 2018.3.0a1

Steps to repro: 1. Open attached project and '11_LightingScenarioTest' scene; 2. Open the Lighting settings window (Window>Rendering... Read more

0
votes
Fixed

[UI] Environment Lighting Source reverts from Gradient to Skybox upon ch...

Progressive Lightmapper

-

Jun 06, 2018

-

Version/s: 2018.3.0a1

Steps to reproduce: 1. Create a new Unity project and open the SampleScene 2. Navigate to the Lighting window and set Environment Li... Read more

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