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API for environmentMIS property in LightingSettings is not exposed
environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this,... Read more
Reflection probes must be rebaked twice to update when using "Generate L...
Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more
Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...
Reproduction steps:1. Open the user's attached "BNT Quarry.zip" project2. Load the "Quarry 1" scene-- Observe the crash Reproducible... Read more
Reflection Probes and Light Groups are not getting updated in the Light ...
How to reproduce:1. Open the user's attached "URP default.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering... Read more
Min Bounces is getting clamped to the first digit of the Max Bounces fie...
Steps to repro:1. Create new project and scene;2. In the Lighting window (Window>Rendering>Lighting) click New Lighting Settin... Read more
[Enlighten] GameObject's illumination flickers when clicking on the Step...
Reproduction steps:1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip")2. Load SampleScene3. Open the Profiler win... Read more
Duplicated baked lights placed in same position produce double lighting,...
How to reproduce:1. Open attached project "DoubleDirLight.zip" and scene "1"2. In Lighting Settings window, Generate Lighting3. In H... Read more
[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...
Reproduction steps:1. Open attached project "Case_1338498" and load Scene "Game"2. Open the Lighting Window (Window -> Rendering ... Read more
Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene3. Op... Read more
[Enlighten] Fatal Error when closing the Editor while Generating Lighting
Fatal Error GetManagerFromContext: pointer to object of manager 'LightmapSettings' is NULL (table index 22) when closing the Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked