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0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

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May 26, 2021

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Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this... Read more

1
votes
Fixed

Reflection probes must be rebaked twice to update when using "Generate L...

Progressive Lightmapper

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May 06, 2021

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Version/s: 2019.3.0f3, 2021.2

Baked reflection probes are not updated when baking using the "Generate Lighting" button to until you bake twice (without changing a... Read more

0
votes
Fixed

Editor crashes on EnlightenSceneMapping::GetTerrainChunkUVST when loadin...

Progressive Lightmapper

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Mar 31, 2021

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Version/s: 2018.4, 2018.4.20f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "BNT Quarry.zip" project 2. Load the "Quarry 1" scene -- Observe the crash Reproduc... Read more

0
votes
Fixed

Reflection Probes and Light Groups are not getting updated in the Light ...

Progressive Lightmapper

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Mar 09, 2021

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Version/s: 2020.1.0a11, 2020.2.2f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "URP default.zip" project 2. Open the "SampleScene" Scene 3. Go to Window -> Rendering... Read more

1
votes
Fixed

Min Bounces is getting clamped to the first digit of the Max Bounces fie...

Progressive Lightmapper

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Mar 10, 2021

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Version/s: 2021.2.0a8

Steps to repro: 1. Create new project and scene; 2. In the Lighting window (Window>Rendering>Lighting) click New Lighting Settings b... Read more

8
votes
Duplicate

[Enlighten] GameObject's illumination flickers when clicking on the Step...

Progressive Lightmapper

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Feb 26, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "Bug lightmap" project ("Unity lighting bug.zip") 2. Load SampleScene 3. Open the Profiler ... Read more

0
votes
Duplicate

Duplicated baked lights placed in same position produce double lighting,...

Progressive Lightmapper

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Nov 04, 2015

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Version/s: 5.3.0b5, 2019.3.12f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open attached project "DoubleDirLight.zip" and scene "1" 2. In Lighting Settings window, Generate Lighting 3. I... Read more

0
votes
Fixed

[GPU PLM] Crash when baking lights for a Scene with a Terrain using Prog...

Progressive Lightmapper

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May 24, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "Case_1338498" and load Scene "Game" 2. Open the Lighting Window (Window -> Rendering -... Read more

0
votes
Fixed

Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2020.3.7f1, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene 3.... Read more

1
votes
Fixed

[Enlighten] Fatal Error when closing the Editor while Generating Lighting

Progressive Lightmapper

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Jul 29, 2021

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Version/s: 2020.2.0a11, 2020.3, 2021.1, 2021.1.15f1, 2021.2, 2022.1

Fatal Error GetManagerFromContext: pointer to object of manager 'LightmapSettings' is NULL (table index 22) when closing the Editor ... Read more

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