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0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

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Aug 25, 2020

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Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Won't Fix

[Enlighten] GI Clustering is missing parts

Progressive Lightmapper

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Mar 06, 2018

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Version/s:

One of the graphics test is missing clustering information Read more

0
votes
Fixed

Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...

Progressive Lightmapper

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Mar 07, 2018

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Version/s: 2018.2.0a2, 2018.2.0a3

Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more

0
votes
Fixed

Unpacked light prefabs revert to realtime when entering playmode without...

Progressive Lightmapper

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Jan 06, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project "1393020.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in the Hiera... Read more

0
votes
Fixed

Crash in ProgressiveRuntimeManager::GetLightmappingGpuDevices after upgr...

Progressive Lightmapper

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Jan 10, 2020

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Version/s: 2020.1.0a19

Steps to repro: 1. Download the attached project and open it. Actual result: Editor crashes. Last calls from the stack trace: 0x00... Read more

0
votes
Fixed

Lighting Explorer list doesn't update correctly

Progressive Lightmapper

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Sep 10, 2019

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Version/s:

It doesnt seem to refetch the object list and update it if an object gets added or removed. Not sure it's solvable, but it's a bit a... Read more

0
votes
Fixed

API for environmentMIS property in LightingSettings is not exposed

Progressive Lightmapper

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May 26, 2021

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Version/s: 2021.2

environmentMIS property in LightingSettings is not exposed to public scripting API. The user would expect to be able to modify this... Read more

0
votes
Fixed

Unity Editor crashes when trying to bake light using custom bake API

Progressive Lightmapper

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Feb 15, 2019

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Version/s: 2019.1.0a1, 2019.1.0b3

How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more

1
votes
Fixed

[GPU PLM] Crash due to out of bounds access violation in PowerSampling a...

Progressive Lightmapper

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Nov 10, 2021

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Version/s: 2021.2.1f1, 2022.1, 2022.1.0a15

Tested locally using Windows10 and a Threadripper 3990 ES + RX6800XT GPU using the repro project from the bug: Steps to repro: 1. ... Read more

0
votes
Fixed

[PLM] Texel validity visualization is sometimes only shown for some ligh...

Progressive Lightmapper

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Jan 30, 2018

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Version/s: 2018.1.0b1

Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more

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