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Acute shadow acne when using two overlapping spotlights
Steps to reproduce: 1. Open the attached project 2. If required, bake the scene 3. Observe the acute shadow acne on the ceiling of ... Read more
[Enlighten] GI Clustering is missing parts
One of the graphics test is missing clustering information Read more
Editor crashes on LightmapSettingsManager::CheckSettingsConsistency when...
Steps to reproduce: 1. Open the attached "LightmapCrash" project and "SceneFramework" scene 2. Enter playmode 3. Repeat 2nd step un... Read more
[GPU PLM] NaN artifacts are present when baking above a certain sample t...
How to reproduce: 1. Open the "case_1360935" project 2. Open the "Lab" scene 3. Generate lighting 4. Observe the Scene view Expect... Read more
[GPU Lightmapper] LightGrid takes up too much memory on large scenes
Reproduction steps: 1. Open "1196347" project with 2020.1 2. Open "REPROSCENE" scene. 3. Bake Lighting with GPU lightmapper. Actual... Read more
Crash and assertion "warning: Assertion failed on expression: 'texture !...
1. Unzip the attached test project 2. From a terminal (on Windows) run .\\repro.bat "<editor directory>" eg : .\\repro.bat "C:\\Pr... Read more
[PLM] - Editor crashes after switching lightmapper, turning off auto-mode
Steps to reproduce: 1. Open the attached CornellBox project 2. Begin baking with CPU Lightmapper 3. Immediately swing the camera le... Read more
Unity Editor crashes when trying to bake light using custom bake API
How to reproduce: 1. Open user's attach project 2. Press Generate Lighting - observe the crash Reproducible with: 2019.1.0b4 Not r... Read more
[PLM] Texel validity visualization is sometimes only shown for some ligh...
Texel validity visualization does not show for some lightmaps. See the image below. The plane and sphere are in separate lightmaps, ... Read more
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