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[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H2. Open 'Lamp' scene... Read more
Wrong scaling in shadow mask scene view mode
How to reproduce1) Open gfx tests project https://ono.unity3d.com/test-data/gfx-tests2) Open scene /857-BakedLighting_LightModes_Sha... Read more
[MSE] Light Probes are not loaded additively
Reproduction steps:1. Open the attached project "Additive Loading Testing.zip";2. Open the "CameraScene.unity" scene;3. Enter a play... Read more
Baked directional lightmaps are not fetched correctly with custom lightm...
Steps for reproduction: 1. Download and open the LightmapInstancedPrefabs project from the comments section2. Open BakeLightmapPrefa... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
[GPU PLM] GPU out of resources crash after baking the project with the b...
Steps to repro:1. Download the Archviz Interior Pro vol 7: https://ono.unity3d.com/test-data/gi-tests/ArchVizPRO-Interior-Vol7 and s... Read more
[PLM] Decals do not affect baked global illumination
A decal should bounce light, but not occlude light hitting the geometry behind it.It could be projected on the geometry behind it, b... Read more
Crash when generating lighting on Apple Silicon Editor
Reproduction steps:1. Open the user's attached project2. Open Window -> Rendering -> Lighting3. Create new Lighting settings4.... Read more
[Realtime GI] Unable to change Environment Light Settings after unloadin...
How to reproduce:1. Open attached project2. Open main Scene3. Enter Play Mode4. Follow 1-5 steps in the Play Mode Reproducible with:... Read more
Baking is paused when using any kind of Unity Editor UI's drop down menus
To reproduce:1. Open user's project2. In the bottom-right corner, observe baking loading bar3. Start opening any Unity application's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing