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0
votes
Fixed

[PLM] Overall intensity mismatch with Enlighten

Progressive Lightmapper

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Apr 21, 2017

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Version/s: 2017.1.0b1

On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more

0
votes
Fixed

GICache over max size is not reduced and Warnings are spammed in the con...

Progressive Lightmapper

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Nov 03, 2020

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Version/s: 2018.4, 2019.4.14f1, 2021.1

How to reproduce:1. Create a new Project2. Make sure GiCache size in the Preferences is set to 4 GB max size3. Download cache file f... Read more

0
votes
Fixed

[Regression] Enviroment lighting is broken in the 2017.4.27f1 version

Progressive Lightmapper

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May 18, 2019

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Version/s: 2017.4.26f1, 2017.4.27f1

How to reproduce:1. Create a new project2. Try to change the Skybox material or the Environment Lighting color3. Observe that nothin... Read more

0
votes
Duplicate

[PLM] Lightmapper never finishes with progressive updates enabled in aut...

Progressive Lightmapper

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May 06, 2020

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Version/s: 2020.2.0a11

Steps To Reproduce: 1. Create a new Project with URP template2. Package Manager > Universal RP > Upgrade to 8.1.0 or 9.0.0 pre... Read more

0
votes
Won't Fix

Failed bake related to GICache when doing concurrent bakes + docs issue

Progressive Lightmapper

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Jul 29, 2020

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Version/s:

A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more

0
votes
Fixed

Lightning parameters can't be accessed by C# API (Reflection usage needed)

Progressive Lightmapper

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Jan 30, 2020

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Version/s: 2018.4, 2020.1, 2020.1.0a21

How to reproduce:1. Open the attached project2. GlobalIllumination > Set LM Parameters to Med3. Check the SetParemetersToMedium()... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Steps for reproductıon:1) Open attached project2) Ensure that baking backend is set to Progressive Lightmapper3) Ensure that `View P... Read more

0
votes
Fixed

LightingData for additively loaded scenes baked together is much bigger ...

Progressive Lightmapper

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May 23, 2017

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Version/s: 5.6.1f1

LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads ga... Read more

0
votes
Postponed

[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more

0
votes
Postponed

[LightProbes] Additively loading Light Probes when using Realtime GI cau...

Progressive Lightmapper

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Oct 05, 2018

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Version/s: 2018.2.2f1

Version 2018.2.10f1 (674aa5a67ed5)Thu, 20 Sep 2018 09:27:53 GMTBranch: 2018.2/release Repro:01 - Clone and update the following repo... Read more