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0
votes
Fixed

[PLM] Overall intensity mismatch with Enlighten

Progressive Lightmapper

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Apr 21, 2017

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Version/s: 2017.1.0b1

On advisory boards and forums, some users complained about the overall intensity mismatch across Enlighten and Unity. This bug repor... Read more

0
votes
By Design

The built-in Cube primitive has overlapping UVs when trying to bake Scen...

Progressive Lightmapper

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Sep 25, 2020

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Version/s: 2020.1.0a14, 2020.1.6f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1280340" 2. Open the Sample Scene 3. Open the Lighting window and click G... Read more

0
votes
Won't Fix

[Enlighten] GI Clustering is missing parts

Progressive Lightmapper

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Mar 06, 2018

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Version/s:

One of the graphics test is missing clustering information Read more

0
votes
Fixed

[GPU PLM] Baked Shadowmask is not rendered for some GameObjects when usi...

Progressive Lightmapper

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Aug 30, 2021

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Version/s: 2020.3

Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro) 2. Open SampleSceneA 3. Generate lighting 4. Notice ... Read more

0
votes
Not Reproducible

Editor crashed after clearing baked data right after canceling a bake

Progressive Lightmapper

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Oct 19, 2018

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Version/s: 2018.3.0b7

Steps to reproduce: 1. Download [Particles] FTP project from collab and open 18_LightsModule scene (Assets > ParticleTests) 2. In t... Read more

0
votes
Won't Fix

Acute shadow acne when using two overlapping spotlights

Progressive Lightmapper

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Apr 06, 2020

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Version/s: 2018.2.21f1

Steps to reproduce: 1. Open the attached project 2. If required, bake the scene 3. Observe the acute shadow acne on the ceiling of ... Read more

0
votes
Fixed

[PLM] Progressive Lightmapper goes OOM with View Prioritization enabled

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Steps for reproductıon: 1) Open attached project 2) Ensure that baking backend is set to Progressive Lightmapper 3) Ensure that `Vie... Read more

0
votes
Fixed

LightingData for additively loaded scenes baked together is much bigger ...

Progressive Lightmapper

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May 23, 2017

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Version/s: 5.6.1f1

LightingData for additively loaded scenes baked together is much bigger than for a single scene with same geometry The game loads g... Read more

0
votes
Fixed

[Realtime GI] Unable to change Environment Light Settings after unloadin...

Progressive Lightmapper

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Apr 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.13f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Open main Scene 3. Enter Play Mode 4. Follow 1-5 steps in the Play Mode Reproducible ... Read more

0
votes
Not Reproducible

"GetManagerFromContext" fatal error and crash when exiting Editor while ...

Progressive Lightmapper

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Jul 25, 2018

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Version/s: 2018.3.0a6

1. Open attached project, launch "1" scene. 2. "2" scene should be loaded a few seconds later, do not leave playmode 3. Exit the Uni... Read more

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