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Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right no... Read more
IndexOutOfRangeException raised in Module Editor when updating a module ...
How to reproduce: 1. Create a new project using the default 3D template 2. Open the Profiler window (Window->Analysis->Profiler) 3. ... Read more
Standalone profiler doesn't draw properly
- Open Standalone profiler - See that the profiler window stays black (nothing is rendered.) - See error messages in the console. I... Read more
[Mojave] Editor crashed on profiling::profiler::GetProfilerThreadID() wh...
How to reproduce: 1a.) The project is created for the Android platform, make sure that you don't have this platform installed 1b.) ... Read more
[Profiler] Frame key deactivates on resuming editor on selecting Profile...
Frame key deactivates on resuming editor on selecting Profiler Modules values Steps to Reproduce: 1. Create a new Project 2. Open ... Read more
[Profiler] Exception thrown with Profiler window turning blank on select...
Profiler window appears black along with "IndexOutOfRangeException" when "Network Operations" Module is selected under the Profiler ... Read more
Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...
How to reproduce: 1. Open the "Profiler_Test.zip" project 2. Open the "SampleScene" scene 3. Open the Window > Analysis > Profiler 4... Read more
[Memory Profiler] Different sizes are shown for ASTC textures between th...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window Reprodu... Read more
[Profiler][Mac] "Failed to connect to player ip" error when opening Stan...
Reproduction steps: 1. Open new Unity Project 2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process) 3. In St... Read more
[Profiler] Errors after switching from Main Thread to another in Editor ...
To reproduce: 1. Enable Editor Profiling. 2. Enter Playmode, profile a bit, 3. Stop Profiling. 4. Exit Playmode. 5. In (Raw) Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file