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[Profiler] When all charts are closed, reopening the Profiler Window wil...
Steps to Reproduce: 1. Open ProfilerWindow 2. Close all charts 3. Observe the details pane (bottom half) is empty 4. Close and reope... Read more
[Profiler] Missing Profiler.EndSample: WaitForTargetFPS errors are throw...
Reproduction steps: 1. Create a new project 2. Open iOS Player settings and switch to Simulator SDK (Edit -> Project Settings -> Pla... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more
[Profiler] Chart Tooltip shows individual time for some and total time f...
How to reproduce: 1. Create a new Unity project 2. Open the Profiler 3. Load in attached .data file 4. Go to Frame 13 5. Select the ... Read more
[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...
In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear,... Read more
UI Details profiler does not display any information when selected and t...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create UI > Text GameObject 3. Open the Profiler window 4... Read more
Profilers shows that GameObject still uses Memory when the GameObject is...
Steps to reproduce: 1. Open the attached project "Case_1192390" 2. Open "SampleScene" 3. Enter Play mode 4. Press GenerateButton on ... Read more
[Profiler] Non matching Profiler.EndSample exception is thrown on creati...
Non matching Profiler.EndSample exception is thrown on creating any Preset while Profiler opens in Editor mode Steps to repro: 1. C... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more
Multiple Profiler errors thrown when Profiler is open in Play mode
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Level1 3. Press the Play button 4. Observe the Console 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file