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[Profiler] Errors are thrown when switching to ADB profiling.
Errors are thrown when switching to ADB profiling from WiFi profiling. Steps to repro: 1. Create new project. 2. Create a Cube. 3. ... Read more
Unity crashes on "mono_type_get_name_full" when MemorySnapshot.RequestNe...
Repro steps: 1. Open QA attached project "repro_1104524" 2. Enter Play Mode 3. Main Menu -> Window -> MemoryProfiler -> Take Snapsho... Read more
[Profiling] UI module chart does not show any data.
UI module chart does not show data when build created with Autoconnect Profiler. Steps to repro: 1. Open attached project. 2. File ... Read more
[Profiling] "Non matching Profiler.EndSample" exception is thrown on qui...
"Non matching Profiler.EndSample" exception thrown on quitting a standalone player development build with autoconnect profiler check... Read more
[Profiler] Module close button alignment is out of bounds
Module close button alignment is out of bounds Steps to Repro: 1. Create a new Project 2. Window > Analysis > Profile 3. Observe c... Read more
The Profiler updates all modules when only one module is enabled
How to reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler 3. Disable all modules except the CPU Usage module 4.... Read more
Meshes with enabled Read/Write option report their memory consumption in...
How to reproduce: 1. Open user-submitted project (DoubleMemoryMesh.zip), SampleScene 2. Make a development build with the 'joker_thi... Read more
[Profiler] Profiler reopens a blank window with errors when audio frame ...
Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Step... Read more
Frame Debugger gets disabled when exiting maximized window
How to reproduce: 1. Create a new project 2. Open "Frame Debug" window 3. Enable "Frame Debug" 4. Maximize "Frame Debug" window 5. ... Read more
Editor crashes on MemoryStats::Deserialize when loading specific Raw Pro...
How to reproduce: 1. Open the user-submitted project ("LoadProfileCrash.zip") 2. Open the Profiler and Load the "P01_21_11_58_35.txt... Read more
All about bugs
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Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection